CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Personal artifact · Regalia

Visigothic Votive Crown

FamedHoly relicThe Fate of Iberia

Visigothic Votive Crown is a famed regalia artifact in Crusader Kings III: Monthly Piety +15%, Monthly Prestige -10%, Diplomacy per Level of Devotion +1. Quality 70 and wealth 70; maximum durability 100. At game start it goes to a ruler the game picks — needs The Fate of Iberia. It needs The Fate of Iberia. Patch 1.20.0.3, from game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt.

Quick answers (3)
What does Visigothic Votive Crown do in CK3?
Monthly Piety +15%, Monthly Prestige -10%, Diplomacy per Level of Devotion +1 (patch 1.20.0.3).
How do you get Visigothic Votive Crown with the console?
effect create_artifact_fp2_votive_crowns_effect = { OWNER = root } — runs the scripted effect that makes it, for the character you play (debug mode).
What if the owner can't benefit from Visigothic Votive Crown?
They get Prestige +0.5/month instead.

Designed to be hung over or around church altars, and occasionally on statues, to offer a votive crown to God is to express submission before an authority higher than any mere royal.

Effects

For an owner who can't benefit from it

The template gives these instead of the effects above when its “can benefit” check fails:

Who can benefit (can_benefit) (1 line of game script)
christian_artifact_access_trigger = yes

As written in game/common/artifacts/templates (crown_christian_relic_template).

Who can equip it (can_equip) (14 lines of game script)
trigger_if = {
	limit = {
		has_ach_dlc_trigger = yes
		coronation_proper_artifact_crown_trigger = yes
		NOT = {
			scope:artifact = {
				category = court
			}
		}
	}
	NOT = {
		has_realm_law = uncrowned
	}
}

As written in game/common/artifacts/templates (crown_christian_relic_template).

Counts as a holy relic for (is_holy_relic) (6 lines of game script)
OR = {
	religion = religion:christianity_religion
	main_rite = {
		rite_has_parameter = christian_syncretic_actor
	}
}

As written in game/common/artifacts/templates (crown_christian_relic_template).

History and who has it

  • At game start: a ruler the game picks — needs The Fate of Iberia.

How it is made

The game creates it with the scripted effect create_artifact_fp2_votive_crowns_effect. In the console (how to open it), this gives it to the character you play:

effect create_artifact_fp2_votive_crowns_effect = { OWNER = root }

Built from the effect's file; not run in the game by us.

Source: game/common/scripted_effects/03_dlc_fp2_scripted_effects.txt, common/modifiers (votive_crown_modifier), common/artifacts/templates (crown_christian_relic_template) and the English localisation, Crusader Kings III 1.20.0.3.