

Personal artifact · Regalia
Sassanian Sword
Sassanian Sword is an illustrious regalia artifact in Crusader Kings III: Prestige +0.01/month. Quality 100 and wealth 100; maximum durability 150. At game start it goes to the holder of Mazandaran (starts before 900.1.1) — needs Legacy of Persia. It needs Legacy of Persia. Patch 1.20.0.3, from game/common/scripted_effects/03_dlc_fp3_artifact_creation_effects.txt.
Quick answers (2)
- What does Sassanian Sword do in CK3?
- Prestige +0.01/month (patch 1.20.0.3).
- How do you get Sassanian Sword with the console?
- effect create_artifact_sassanian_sword_effect = { OWNER = root } — runs the scripted effect that makes it, for the character you play (debug mode).
Said to be a remnant of the old Sassanian era, this sword is embellished with several gemstones and features intricate patterns, making it a magnificent sight to behold. Though nowadays it is too fragile to be taken into battle, perhaps this sword was once held by a hero now lost to time?
Effects
- Prestige+0.01/month
Also gets random bonuses when it is made, from add_scaled_artifact_modifier_minor_prestige_effect, add_scaled_artifact_modifier_combat_effect, add_scaled_artifact_modifier_majesty_effect, add_scaled_artifact_modifier_attractiveness_effect — the bigger ones at higher rarity.
Who can equip it (can_equip) (14 lines of game script)
trigger_if = {
limit = {
has_ach_dlc_trigger = yes
coronation_proper_artifact_regalia_trigger = yes
NOT = {
scope:artifact = {
category = court
}
}
}
NOT = {
has_realm_law = uncrowned
}
}As written in game/common/artifacts/templates (unique_regalia_template).
History and who has it
- Made before recorded history.
- At game start: the holder of Mazandaran (starts before 900.1.1) — needs Legacy of Persia.
How it is made
The game creates it with the scripted effect create_artifact_sassanian_sword_effect. In the console (how to open it), this gives it to the character you play:
effect create_artifact_sassanian_sword_effect = { OWNER = root }Built from the effect's file; not run in the game by us.
Source: game/common/scripted_effects/03_dlc_fp3_artifact_creation_effects.txt, common/modifiers (artifact_placeholder_modifier), common/artifacts/templates (unique_regalia_template) and the English localisation, Crusader Kings III 1.20.0.3.