CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Rebuke Roman Revanchism for Sicily

Remove K Sicily from E Byzantium

1,000Prestige

What claim do these Easterners have to the fair lands of the southern peninsula? They have brought naught but ruin and incompetent bureaucracy to this place, and their ouster can surely only do good.

Requirements

The lines the game itself shows for this decision's conditions:

  • You control at least … Counties within Custom Sicily
  • E Byzantium controls 0 Counties within Custom Sicily
  • No Ruler holds K Sicily
  • Either E Byzantium has not taken Retake Eastern Provinces Decision Decision or it does not exist
  • E Byzantium controls less than … Counties within World Europe South Italy
Shown to a character when (is_shown) (25 lines of game script)
any_held_title = {
	title_tier = county
	title_province ?= {
		geographical_region = custom_sicily
	}
}
title:e_byzantium = {
	is_de_jure_liege_or_above_target = title:k_sicily
}
NOR = {
	any_liege_or_above = {
		has_title = title:e_byzantium
	}
	has_title = title:e_byzantium
}
NOT = {
	game_start_date >= 1178.10.1
}
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_rebuked_roman_claim_to_sicily
	}
}
is_playable_character = yes

As written in game/common/decisions/80_major_decisions_roman.txt.

Can be taken when (is_valid) (65 lines of game script)
top_liege = this
prestige_level >= high_prestige_level
OR = {
	AND = {
		custom_tooltip = {
			text = rebuke_roman_revanchism_sicily.tt.requirements.lower_tally
			any_county_in_region = {
				region = custom_sicily
				count >= rebuke_roman_revanchism_sicily_requirements_some_ere_county_value
				rebuke_roman_revanchism_counties_controlled_trigger = yes
			}
		}
		custom_tooltip = {
			text = rebuke_roman_revanchism_sicily.tt.requirements.ere_booted
			NOT = {
				any_county_in_region = {
					region = custom_sicily
					rebuke_roman_revanchism_counties_controlled_by_ere_trigger = yes
				}
			}
		}
	}
	custom_tooltip = {
		text = rebuke_roman_revanchism_sicily.tt.requirements.higher_tally
		any_county_in_region = {
			region = custom_sicily
			count >= rebuke_roman_revanchism_sicily_requirements_no_ere_county_value
			rebuke_roman_revanchism_counties_controlled_trigger = yes
		}
	}
}
title:k_sicily = {
	OR = {
		custom_tooltip = {
			text = rebuke_roman_revanchism_sicily.tt.sicily_has_no_holder
			is_title_created = no
		}
		holder = root
	}
}
custom_tooltip = {
	text = rebuke_roman_revanchism_sicily.tt.requirements.ere_cant_be_revanchising
	OR = {
		NOT = {
			is_target_in_global_variable_list = {
				name = unavailable_unique_decisions
				target = flag:retake_eastern_provinces_decision
			}
		}
		NOT = {
			exists = title:e_byzantium.holder
		}
	}
}
custom_tooltip = {
	text = rebuke_roman_revanchism_sicily.tt.requirements.ere_not_in_italy
	NOT = {
		any_county_in_region = {
			region = world_europe_south_italy
			count >= rebuke_roman_revanchism_sicily_requirements_no_ere_in_italy_county_value
			rebuke_roman_revanchism_counties_controlled_by_ere_trigger = yes
		}
	}
}
is_available_at_peace_adult = yes

As written in game/common/decisions/80_major_decisions_roman.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (37 lines of game script)
save_scope_as = taker
show_as_tooltip = {
	random_list = {
		100 = {
			show_chance = no
			desc = rebuke_roman_revanchism_sicily.tt.effects.option.1
			title:k_sicily = {
				set_de_jure_liege_title = title:e_italy
			}
		}
		100 = {
			show_chance = no
			desc = rebuke_roman_revanchism_sicily.tt.effects.option.2
			title:k_sicily = {
				set_de_jure_liege_title = title:e_maghreb
			}
		}
		100 = {
			show_chance = no
			desc = rebuke_roman_revanchism_sicily.tt.effects.option.3
			trigger = {
				rebuke_roman_revanchism_sicily_controls_unlisted_empire_trigger = yes
			}
			title:k_sicily = {
				set_de_jure_liege_title = root.primary_title
			}
		}
	}
	add_prestige_experience = rebuke_roman_revanchism_sicily_fame_reward_value
}
trigger_event = roman_restoration.1211
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_rebuked_roman_claim_to_sicily
	}
}

As written in game/common/decisions/80_major_decisions_roman.txt.

Source: game/common/decisions/80_major_decisions_roman.txt and the English localisation, Crusader Kings III 1.20.0.3.