
Major decision · Major Decisions
Move the … Court
Establish a new capital for the Shōgunate
… is the old capital: in this new era, it is time to establish a true … court. Moving to a more distant province will also allow us to exercise our authority far from the meddling bureaucrats and temples.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (8 lines of game script)
has_global_variable = shogunate_established
capital_county ?= title:c_yamashiro
domain_size > 1
NOT = {
has_variable = moved_shogunate_court
}
is_landed = yes
has_tgp_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Can be taken when (is_valid) (2 lines of game script)
has_title = title:e_japan is_available_adult = yes
As written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (12 lines of game script)
set_realm_capital = scope:barony.county
title:e_japan = {
set_capital_county = scope:barony.county
}
scope:barony.county = {
change_development_level = medium_development_level_gain
add_county_modifier = {
modifier = tgp_moved_shogun_court_modifier
years = 25
}
}
set_variable = moved_shogunate_courtAs written in game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt.
Source: game/common/decisions/dlc_decisions/tgp/tgp_japan_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).