CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Inspire Opus Francigenum

Invest in patronage

variesGoldvariesTreasury3,000Prestige

A new age of art and discovery awaits us to drag … out of these dark times and make our homeland the pulsating heart of European culture.

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (33 lines of game script)
highest_held_title_tier >= 4
is_landed = yes
OR = {
	culture ?= {
		has_cultural_pillar = heritage_frankish
	}
	culture ?= {
		has_cultural_pillar = heritage_latin
	}
}
OR = {
	has_title = title:k_france
	has_title = title:e_france
	has_title = title:k_burgundy
}
NOT = {
	has_culture = culture:italian
}
is_ruler = yes
root.culture ?= {
	has_cultural_era_or_later = culture_era_early_medieval
}
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_promoted_gothic_innovations
	}
}
NOR = {
	government_has_flag = government_is_tribal
	government_has_flag = government_is_clan
	government_has_flag = government_is_theocracy
}

As written in game/common/decisions/80_major_decisions_middle_europe.txt.

Can be taken when (is_valid) (23 lines of game script)
prestige_level >= 4
learning >= 10
NOT = {
	has_realm_law = crown_authority_0
}
OR = {
	AND = {
		completely_controls = title:d_valois
		completely_controls = title:d_orleans
	}
	AND = {
		completely_controls = title:d_provence
		completely_controls = title:d_toulouse
	}
}
root.culture = {
	has_innovation = innovation_royal_prerogative
	has_innovation = innovation_knighthood
	has_innovation = innovation_windmills
}
is_capable_adult = yes
is_imprisoned = no
is_at_war = no

As written in game/common/decisions/80_major_decisions_middle_europe.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (12 lines of game script)
show_as_tooltip = {
	promote_gothic_innovations_decision_scripted_effect = yes
}
trigger_event = {
	id = middle_europe_decisions.0012
}
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:flag_promoted_gothic_innovations
	}
}

As written in game/common/decisions/80_major_decisions_middle_europe.txt.

Source: game/common/decisions/80_major_decisions_middle_europe.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).