
Major decision · Major Decisions
Hold Court
In order to be a successful ruler, I must actually rule on the various dilemmas and situations which arise within my sphere of influence.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (3 lines of game script)
has_royal_court = yes is_landed = yes has_dlc_feature = royal_court
As written in game/common/decisions/30_activity_decisions.txt.
Can be taken when (is_valid) (15 lines of game script)
is_available_adult = yes
court_grandeur_current_level >= 1
custom_description = {
text = ENGAGED_IN_SINGLE_COMBAT
NOT = {
exists = var:engaged_in_single_combat
}
}
trigger_if = {
limit = {
is_ai = no
}
has_pending_court_events = no
has_spawned_court_events = no
}As written in game/common/decisions/30_activity_decisions.txt.
Effects
- You will increase your Court Grandeur
- You will increase your Legitimacy
- You invite your guests and subjects to petition you for assistance: • You might learn of exclusive opportunities • You might be able to influence situations in foreign realms • You might gain additional Court Grandeur • You might gain or lose Opinion, Prestige, Gold, and more
Effect (6 lines of game script)
custom_tooltip = hold_court_gain_grandeur_tooltip
custom_tooltip = hold_court_gain_legitimacy_tooltip
custom_tooltip = hold_court_decision_effects
hidden_effect = {
trigger_event = hold_court.0011
}As written in game/common/decisions/30_activity_decisions.txt.
Source: game/common/decisions/30_activity_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.