
Major decision · Major Decisions
Form the Kingdom of Cumbria
It is time for the people of Cumbria to come under a rule from their own stock, rather than the invaders from the south and the north.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (10 lines of game script)
highest_held_title_tier = tier_duchy
culture ?= culture:cumbrian
NOT = {
is_target_in_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_formed_cumbria
}
}
exists = title:k_cumbria
exists = title:d_cumbriaAs written in game/common/decisions/80_major_decisions_british_isles.txt.
Can be taken when (is_valid) (6 lines of game script)
is_independent_ruler = yes culture = culture:cumbrian prestige_level >= 3 completely_controls_region = custom_cumbria highest_held_title_tier = tier_duchy is_available_adult = yes
As written in game/common/decisions/80_major_decisions_british_isles.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (10 lines of game script)
hidden_effect = {
add_to_global_variable_list = {
name = unavailable_unique_decisions
target = flag:flag_formed_cumbria
}
}
show_as_tooltip = {
form_cumbria_decision_scripted_effect = yes
}
trigger_event = major_decisions.3500As written in game/common/decisions/80_major_decisions_british_isles.txt.
Source: game/common/decisions/80_major_decisions_british_isles.txt and the English localisation, Crusader Kings III 1.20.0.3.