Culture
Yemeni
set_culture yemeniCulture ID yemeni. set_culture changes the culture of the character you play; change_culture <county id> yemeni changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
MountaineersWarfare+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, +25% Supply Limit in Desert Mountains
Mountain HerdingRegional+35% Development Growth in Desert Mountains
Religion BlendingRitual-10% Rite Creation and Reformation Cost, -20% Faith Conversion Cost
Maritime MercantilismRealm+10 Republic Vassal Opinion
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Arabic cultures
Source: game/common/culture/cultures/00_arabic.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.