Culture
Somali
set_culture somaliCulture ID somali. set_culture changes the culture of the character you play; change_culture <county id> somali changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Maritime MercantilismRealm+10 Republic Vassal Opinion
Mountain SkirmishingRegional+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, +25% Supply Limit in Desert Mountains
Refined PoetrySocial+5% Legend Spread Chance
Dryland DwellersRealm+35% Development Growth in Desert, +15% Development Growth in Drylands
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Horn African cultures
Source: game/common/culture/cultures/00_somalian.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.