Culture
Shiwei
set_culture shiweiCulture ID shiwei. set_culture changes the culture of the character you play; change_culture <county id> shiwei changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
IsolationistRealm-25% Diplomatic Range, +5 Same Culture Opinion
PastorialistsRealm+1 Prowess
MountaineersWarfare+10% Levy Size in Mountains, +10% Levy Size in Desert Mountains, +25% Supply Limit in Mountains, +25% Supply Limit in Desert Mountains
Added with a DLC
- Iron Cavalry with Khans Of The Steppe
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Mongolic cultures
Buryat, Kerait, Khitan, Mongol, Naiman, Oirat, Öngüd, Tuyuhun
Source: game/common/culture/cultures/00_mongolic.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_combat_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.