
Decision · Decisions
Visit the Market
Spend gold to focus your mind
No cost
Something new, something shiny, something rare... Nothing centers me like a new purchase, and the local market holds many treasures!
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (1 line of game script)
has_trait = profligate
As written in game/common/decisions/90_minor_decisions.txt.
Can be taken when (is_valid) (2 lines of game script)
is_available = yes short_term_gold >= medium_gold_value
As written in game/common/decisions/90_minor_decisions.txt.
Effects
- You will lose some Stress
Effect (7 lines of game script)
show_as_tooltip = {
remove_short_term_gold = medium_gold_value
}
custom_tooltip = stress_loss_drunkard_decision_effect_tooltip
trigger_event = {
on_action = stress_loss_profligate
}As written in game/common/decisions/90_minor_decisions.txt.
Source: game/common/decisions/90_minor_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.