CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Decisions

Introduce a New Fashion at Court

Attempt to introduce a new fashion at court for Prestige.

variesGold150Prestige

No court can claim to be as stylish as ours! The court is a battleground of fashion, and it is high time I made my own effort to establish a new vogue among the nobility...

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (52 lines of game script)
is_landed = yes
OR = {
	AND = {
		liege ?= {
			has_royal_court = yes
		}
		has_royal_court = no
		OR = {
			liege ?= {
				amenity_level = {
					target = court_fashion
					value >= 4
				}
			}
			has_nickname = nick_prince_of_fashion
		}
	}
	AND = {
		has_royal_court = yes
		OR = {
			amenity_level = {
				target = court_fashion
				value >= 4
			}
			has_nickname = nick_prince_of_fashion
		}
		has_dlc_feature = royal_court
	}
}
trigger_if = {
	limit = {
		OR = {
			government_has_flag = government_is_celestial
			government_has_flag = government_is_meritocratic
		}
	}
	this = top_liege
}
is_available_at_peace_adult = yes
NOT = {
	culture = {
		has_cultural_parameter = naked_culture_active
	}
}
NOT = {
	rite = {
		rite_has_parameter = naked_adherents_active
	}
}
NOT = {
	has_title = title:k_fashion
}

As written in game/common/decisions/dlc_decisions/ep_1/00_ep1_other_decisions.txt.

Can be taken when (is_valid) (40 lines of game script)
is_available_at_peace_adult = yes
trigger_if = {
	limit = {
		OR = {
			AND = {
				root = {
					has_royal_court = yes
				}
				root = {
					has_character_flag = fashion_trend_flag
				}
			}
			AND = {
				exists = root.liege
				liege != root
				root.liege = {
					has_royal_court = yes
				}
				root = {
					has_royal_court = no
				}
				root.liege = {
					has_character_flag = fashion_trend_flag
				}
			}
		}
	}
	custom_description = {
		text = court_already_has_a_fashion_tend_tt
		always = no
	}
}
any_courtier_or_guest = {
	NOT = {
		rite = {
			rite_has_parameter = naked_adherents_active
		}
	}
	is_available_at_peace_adult = yes
}

As written in game/common/decisions/dlc_decisions/ep_1/00_ep1_other_decisions.txt.

Effects

  • A character at court may attempt to duel you in Diplomacy to prevent your style from being implemented.
Effect (82 lines of game script)
hidden_effect = {
	if = {
		limit = {
			has_royal_court = yes
		}
		add_character_flag = {
			flag = fashion_trend_flag
			years = 3
		}
	}
	else = {
		liege = {
			add_character_flag = {
				flag = fashion_trend_flag
				years = 3
			}
		}
	}
	random_list = {
		10 = {
			add_character_flag = {
				flag = flag_big_collar
				years = 1
			}
		}
		10 = {
			add_character_flag = {
				flag = flag_head_dress
				years = 1
			}
		}
		10 = {
			add_character_flag = {
				flag = flag_gold_boots
				years = 1
			}
		}
		10 = {
			add_character_flag = {
				flag = flag_sleeveless
				years = 1
			}
		}
		10 = {
			add_character_flag = {
				flag = flag_commoner_clothes
				years = 1
			}
		}
	}
	save_scope_as = actor
	random_courtier_or_guest = {
		limit = {
			NOT = {
				rite = {
					rite_has_parameter = naked_adherents_active
				}
			}
			is_available_at_peace_adult = yes
		}
		weight = {
			base = 1
			compare_modifier = {
				value = diplomacy
				multiplier = 0.25
			}
			modifier = {
				has_relation_rival = root
				add = 10
			}
			modifier = {
				is_ai = no
				factor = 2
			}
		}
		save_scope_as = recipient
		trigger_event = court_amenities_interactions.0010
	}
}
custom_tooltip = {
	text = introduce_new_fashion_duel_tooltip
}

As written in game/common/decisions/dlc_decisions/ep_1/00_ep1_other_decisions.txt.

Source: game/common/decisions/dlc_decisions/ep_1/00_ep1_other_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.