CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Dynastic Cycle Decisions

Favor an Era

Every Independent Ruler in the Dynastic Cycle can set either Dynastic Cycle or Dynastic Cycle as Favored Era

250InfluenceAll Under Heaven

If I am to one day accept the sacred responsibility of the Mandate of Heaven, then I must conduct myself as a sovereign would, and give thought to the plentitudes that will look to me as the master of all land under Heaven. If – nay, when – that time comes, will their future be one of peace and prosperity, or victories won and foreign sovereigns brought to submission?

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (22 lines of game script)
is_ai = no
OR = {
	AND = {
		top_participant_group:dynastic_cycle ?= {
			participant_group_type = hegemon_ruler
		}
		situation:dynastic_cycle ?= {
			NOT = {
				situation_current_phase = situation_dynastic_cycle_phase_chaos
			}
		}
	}
	AND = {
		top_participant_group:dynastic_cycle ?= {
			participant_group_type = other_rulers
		}
		situation:dynastic_cycle ?= {
			situation_current_phase = situation_dynastic_cycle_phase_chaos
		}
	}
}
has_tgp_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.

Can be taken when (is_valid) (1 line of game script)
is_adult = yes

As written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.

Effects

  • Sets Dynastic Cycle as Favored Era
  • If H China is restored, Movement Power of Dynastic Cycle will be increased by 200
  • Movement Power of Dynastic Cycle +200
  • Movement Power of Dynastic Cycle: +200
Effect (39 lines of game script)
switch = {
	trigger = yes
	scope:favor_advancement = {
		set_variable = {
			name = favor_era
			value = flag:advancement
		}
		custom_tooltip = favor_advancement_tt
		if = {
			limit = {
				situation:dynastic_cycle ?= {
					situation_current_phase = situation_dynastic_cycle_phase_chaos
				}
			}
			custom_tooltip = favor_advancement_movement_power_chaos_tt
		}
		else = {
			custom_tooltip = favor_advancement_movement_power_tt
		}
	}
	scope:favor_expansion = {
		set_variable = {
			name = favor_era
			value = flag:expansion
		}
		custom_tooltip = favor_expansion_tt
		if = {
			limit = {
				situation:dynastic_cycle ?= {
					situation_current_phase = situation_dynastic_cycle_phase_chaos
				}
			}
			custom_tooltip = favor_expansion_movement_power_chaos_tt
		}
		else = {
			custom_tooltip = favor_expansion_movement_power_tt
		}
	}
}

As written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.

Source: game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.