
Decision · Dynastic Cycle Decisions
Make Movement Petition
Visit Son of Heaven's or Minister's Realm Capital and present a pressing issue your Movement wishes to change
Travel to H China Realm Capital and present a petition on the selected issue
Requirements
The lines the game itself shows for this decision's conditions:
- … recently made a petition (unavailable till …)
- … already sent out an entourage with a petition (unavailable till …)
Shown to a character when (is_shown) (7 lines of game script)
top_participant_group:dynastic_cycle ?= {
NOR = {
participant_group_type = other_rulers
participant_group_type = hegemon_ruler
}
}
has_tgp_dlc_trigger = yesAs written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.
Can be taken when (is_valid) (35 lines of game script)
is_available_adult = yes
is_any_movement_leader = yes
influence >= major_influence_value
trigger_if = {
limit = {
situation:dynastic_cycle ?= {
any_participant_group = {
var:recent_movement_petition ?= {
is_ai = no
}
save_temporary_scope_as = petitioning_movement_recent
}
}
}
custom_tooltip = {
text = movement_petition_decision.recent_movement_petition_reason
always = no
}
}
trigger_if = {
limit = {
situation:dynastic_cycle ?= {
any_participant_group = {
var:movement_petition_in_progress ?= {
is_ai = no
}
save_temporary_scope_as = petitioning_movement_progress
}
}
}
custom_tooltip = {
text = movement_petition_decision.movement_petition_in_progress_reason
always = no
}
}As written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.
Effects
- Ask Son of Heaven to increase or decrease the Celestial Bureaucracy
- Ask Son of Heaven to increase or decrease the Army Command Structure
- You can choose between you, a member of your House, your Disciple or a fellow Movement member to switch the Province Administration to Celestial Provinces, Celestial Provinces, Celestial Provinces or Celestial Provinces
- Ask Son of Heaven to increase or decrease the Retirement Age
- Ask Son of Heaven to Change Candidate Score Laws Law to … Level of Fame and Level of Splendor from Candidate Score
- Ask Son of Heaven to Increase one of the Treasury Budget Laws by +5%, while decreasing one of the others by -5%
- Ask the Son of Heaven to start a Activity Imperial Examination as soon as possible (within 1-2 years)
- … Travel to …
Effect (129 lines of game script)
situation:dynastic_cycle ?= {
random_participant_group = {
limit = {
var:movement_leader ?= root
}
save_scope_as = actors_movement
}
}
save_scope_as = petitioner
title:h_china.holder ?= {
save_scope_as = hegemon
save_scope_as = petition_recipient
}
display_movement_petition_recipient_acceptance_chance_effect = yes
switch = {
trigger = yes
scope:change_celestial_bureaucracy = {
custom_tooltip = celestial_movement_demands_interaction.tt.change_celestial_bureaucracy
set_variable = {
name = movement_petition
value = flag:change_bureaucracy_laws
}
open_view_data = {
view = decision_detail
data = decision:movement_petition_change_laws_decision
player = root
}
}
scope:change_celestial_army_liege_law = {
set_variable = {
name = movement_petition
value = flag:change_army_laws
}
custom_tooltip = celestial_movement_demands_interaction.tt.change_celestial_army_law
open_view_data = {
view = decision_detail
data = decision:movement_petition_change_laws_decision
player = root
}
}
scope:change_province_type = {
set_variable = {
name = movement_petition
value = flag:change_province
}
custom_tooltip = celestial_movement_demands_interaction.tt.change_province_type
open_view_data = {
view = decision_detail
data = decision:movement_petition_change_laws_decision
player = root
}
}
scope:change_retirement_law = {
set_variable = {
name = movement_petition
value = flag:change_retirement_law
}
custom_tooltip = celestial_movement_demands_interaction.tt.change_retirement_law
open_view_data = {
view = decision_detail
data = decision:movement_petition_change_laws_decision
player = root
}
}
scope:change_candidate_score_law = {
set_variable = {
name = movement_petition
value = flag:change_candidate_score_law
}
custom_tooltip = celestial_movement_demands_interaction.tt.change_candidate_score_law
if = {
limit = {
scope:petitioner.location != scope:petition_recipient.capital_province
}
start_travel_plan = {
destination = scope:petition_recipient.capital_province
on_arrival_event = tgp_decision_events.0100
on_travel_planner_cancel_event = tgp_decision_events.0199
}
}
else = {
trigger_event = tgp_decision_events.0100
}
}
scope:increase_budget = {
set_variable = {
name = movement_petition
value = flag:increase_budget
}
custom_tooltip = celestial_movement_demands_interaction.tt.increase_budget
open_view_data = {
view = decision_detail
data = decision:movement_petition_change_laws_decision
player = root
}
}
scope:hold_examinations = {
set_variable = {
name = movement_petition
value = flag:hold_examinations
}
scope:hegemon = {
save_scope_as = recipient
}
custom_tooltip = celestial_movement_demands_interaction.tt.hold_examinations_effect
if = {
limit = {
scope:petitioner.location != scope:petition_recipient.capital_province
}
start_travel_plan = {
destination = scope:petition_recipient.capital_province
on_arrival_event = tgp_decision_events.0100
on_travel_planner_cancel_event = tgp_decision_events.0199
}
}
else = {
trigger_event = tgp_decision_events.0100
}
}
}
show_as_tooltip = {
change_influence = major_influence_loss
if = {
limit = {
scope:petitioner.location != scope:petition_recipient.capital_province
}
custom_tooltip = movement_petition_decision.travel
}
}As written in game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt.
Source: game/common/decisions/dlc_decisions/tgp/tgp_dynastic_cycle_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.