
Decision · Decisions
Establish Futuwaa Lodges
100Piety
The young
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (7 lines of game script)
government_has_flag = government_is_clan
culture ?= {
has_cultural_tradition = tradition_futuwaa
}
exists = house
exists = capital_province
is_landed = yesAs written in game/common/decisions/00_unity_decisions.txt.
Can be taken when (is_valid) (6 lines of game script)
house = {
OR = {
has_house_unity_stage = antagonistic
has_house_unity_stage = competitive
}
}As written in game/common/decisions/00_unity_decisions.txt.
Effects
- All unmarried young people living in your Capital have a chance of increasing their Martial and Prowess Skills , and of gaining a Virtuous Trait, for the next 20 years
- All unmarried young women living in your Capital have a chance of increasing their Martial and Prowess Skills , and of gaining a Virtuous Trait, for the next 20 years
- All unmarried young men living in your Capital have a chance of increasing their Martial and Prowess Skills , and of gaining a Virtuous Trait, for the next 20 years
- Currently, … youths in your capital would benefit from this decision
- Currently, … young women in your capital would benefit from this decision
- Currently, … young men in your capital would benefit from this decision
Effect (98 lines of game script)
save_scope_as = sponsor
if = {
limit = {
OR = {
AND = {
has_dlc_feature = diverge_culture
culture = {
has_cultural_parameter = martial_custom_equal_combatant
}
}
rite = {
rite_has_parameter = combatant_can_be_either_gender_if_no_roco
}
has_character_modifier = ignores_gender_army_rules
culture = {
OR = {
has_cultural_parameter = has_access_to_shieldmaidens
has_cultural_parameter = high_prowess_ignores_knight_restrictions
}
}
}
}
save_scope_as = any_combatants
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_people
}
}
else_if = {
limit = {
OR = {
AND = {
has_dlc_feature = diverge_culture
culture = {
has_cultural_parameter = martial_custom_female_only_combatant
}
}
rite = {
rite_has_parameter = combatant_must_be_female_if_no_roco
}
}
}
save_scope_as = female_combatants
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_women
}
}
else_if = {
limit = {
OR = {
AND = {
has_dlc_feature = diverge_culture
culture = {
has_cultural_parameter = martial_custom_male_only_combatant
}
}
rite = {
rite_has_parameter = combatant_must_be_male_if_no_roco
}
}
}
save_scope_as = male_combatants
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_men
}
}
if = {
limit = {
exists = scope:any_combatants
}
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_num_people
}
}
else_if = {
limit = {
exists = scope:female_combatants
}
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_num_women
}
}
else_if = {
limit = {
exists = scope:male_combatants
}
custom_tooltip = {
text = unity_establish_futuwaa_lodges_decision.tt_num_men
}
}
add_character_modifier = {
modifier = fp3_established_futuwaa_lodges_modifier
years = 20
}
add_character_flag = {
flag = fp3_established_futuwaa_lodges
years = 20
}
create_story = story_cycle_futuwaa_lodgesAs written in game/common/decisions/00_unity_decisions.txt.
Source: game/common/decisions/00_unity_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.