CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Call for Confederation

Begin inviting other Rulers into a Confederation

variesPrestige250Piety

Against the great powers who scorn the weak — the … who fights alone will die alone. I must seek out those who love my people, and would swear a sacred oath to fight together unto death.

Requirements

The lines the game itself shows for this decision's conditions:

  • Government must be Tribal or Nomad Government
  • You have not used Abandon Confederation within the last 5 years
Shown to a character when (is_shown) (11 lines of game script)
is_independent_ruler = yes
OR = {
	government_has_flag = government_is_tribal
	government_has_flag = government_is_nomadic
}
highest_held_title_tier <= tier_duchy
NOR = {
	is_confederation_member = yes
	has_character_flag = forming_confederation
}
is_playable_character = yes

As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.

Can be taken when (is_valid) (68 lines of game script)
is_independent_ruler = yes
highest_held_title_tier <= tier_duchy
is_tributary = no
custom_tooltip = {
	OR = {
		government_has_flag = government_is_tribal
		government_has_flag = government_is_nomadic
	}
	text = is_nomadic_or_tribal_tt
}
trigger_if = {
	limit = {
		government_has_flag = government_is_nomadic
	}
	OR = {
		has_realm_law = nomadic_authority_1
		has_realm_law = nomadic_authority_2
	}
}
trigger_else = {
	OR = {
		has_realm_law = tribal_authority_0
		has_realm_law = tribal_authority_1
		has_realm_law = tribal_authority_2
	}
}
NOR = {
	has_trait = conqueror
	has_trait = greatest_of_khans
}
trigger_if = {
	limit = {
		NOT = {
			culture = {
				has_cultural_parameter = forming_confederations_is_easier
			}
		}
	}
	OR = {
		has_trait = diplomat
		has_trait = family_first
		confederation_foe_trigger = {
			CHARACTER = root
		}
	}
}
trigger_if = {
	limit = {
		is_ai = no
	}
	custom_tooltip = {
		text = recently_took_leave_confederation_decision_tt
		NOT = {
			has_variable = left_confederation
		}
	}
}
age >= 6
NOT = {
	has_trait = infirm
}
is_available = yes
trigger_if = {
	limit = {
		is_ai = yes
	}
	is_migrating = no
}

As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.

Effects

  • Enables the Offer Confederation Character Interaction
  • May be used on Independent Duke or Count-Rank Rulers to add them to a shared Confederation
  • Confederates will always join each other's Defensive Wars
  • Confederates may not Raid or declare War on each other
  • Confederates gain Mpo Confederation Member Modifier and some County Fertility
  • You have 5 years to form a Confederation
  • Belonging to a Confederation restricts Dominance and prevents creating new Titles
  • Belonging to a Confederation restricts your Tribal Authority and prevents creating new Titles
  • After a few years, Confederates may leave their Confederation or Migrate away
  • Confederates may leave their Confederation at any time
Effect (30 lines of game script)
custom_tooltip = enables_offer_confederation_tt
custom_tooltip = offer_confederation_members_tt
custom_tooltip = confederation_join_defensive_wars_tt
custom_tooltip = confederation_raiding_attacking_tt
if = {
	limit = {
		government_has_flag = government_is_nomadic
	}
	custom_tooltip = confederation_modifier_tt
}
custom_tooltip = offer_confederation_5_year_warning_tt
if = {
	limit = {
		government_has_flag = government_is_nomadic
	}
	custom_tooltip = confederation_restrictions_warning_tt
}
else = {
	custom_tooltip = confederation_restrictions_tribe_warning_tt
}
if = {
	limit = {
		government_has_flag = government_is_nomadic
	}
	custom_tooltip = confederation_migrating_leaving_warning_tt
}
else = {
	custom_tooltip = confederation_leaving_warning_tt
}
trigger_event = mpo_decisions_events.0001

As written in game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt.

Source: game/common/decisions/dlc_decisions/mpo/mpo_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).