
Culture
Bavli
set_culture bavlimCulture ID bavlim. set_culture changes the culture of the character you play; change_culture <county id> bavlim changes a county's. Both need the debug mode (launch option -debug_mode).
Traditions
The traditions this culture starts with, and what each one does.
DiasporicSocial+1 Stewardship, +1 Learning, +20% Diplomatic Range
CaravaneersRegional+5% Army Movement Speed, +20% Diplomatic Range, +20% Travel Safety, +20% Travel Speed
XenophilicSocial+10 Different Culture Opinion
Bound by FaithRitual-10 Opinion of Different Faiths
Defensive TacticsRegional+10% Men-at-Arms Toughness, +20% Heavy Infantry Toughness, +10% Heavy Infantry Maintenance, +20% Heavy Cavalry Toughness, …
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Israelite cultures
Source: game/common/culture/cultures/00_israelite.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/00_regional_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.