CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Celestial court

Favored Minister

Favored Minister is a court position in Crusader Kings III; its aptitude rests on Diplomacy. At excellent aptitude it gives Monthly Influence +25%. Aptitude also comes from Disciples (+2). Patch 1.20.0.3, from game/common/court_positions/types/00_celestial_court_positions.txt.

Quick answers (2)
What makes a good Favored Minister in CK3?
Diplomacy Skill Diplomacy × 1.75 (max 50), Martial Skill Martial × 1.75 (max 50), Stewardship Skill Stewardship × 1.75 (max 50), Intrigue Skill Intrigue × 1.75 (max 50), Learning Skill Learning × 1.75 (max 50) and Disciples +2 (the game's aptitude breakdown, patch 1.20.0.3).
What does the Favored Minister give?
Terrible: Monthly Influence +5%; Poor: Monthly Influence +10%; Average: Monthly Influence +15%; Good: Monthly Influence +20%; Excellent: Monthly Influence +25%.

The Favored Minister is the chosen favorite Councillor of a Celestial Son of Heaven and is granted the freedom to run their ministry as they wish.

What it gives you, by aptitude

The holder's aptitude (see below) sets the level: levels start at 20, 40, 60, 80.

  1. Terriblebelow 20

  2. Poor20+

  3. Average40+

  4. Good60+

  5. Excellent80+

What makes a good Favored Minister

The game's own aptitude breakdown for this position — every part it adds up:

PartAptitude
Diplomacy SkillDiplomacy × 1.75 (max 50)
Martial SkillMartial × 1.75 (max 50)
Stewardship SkillStewardship × 1.75 (max 50)
Intrigue SkillIntrigue × 1.75 (max 50)
Learning SkillLearning × 1.75 (max 50)
Disciples+2

The holder gets

Who may hire it (valid_position) (2 lines of game script)
highest_held_title_tier = tier_hegemony
government_has_flag = government_is_celestial

As written in game/common/court_positions/types/00_celestial_court_positions.txt.

Who may hold it (valid_character) (3 lines of game script)
scope:employee = {
	is_councillor_of = scope:liege
}

As written in game/common/court_positions/types/00_celestial_court_positions.txt.

Shown when (is_shown) (2 lines of game script)
highest_held_title_tier = tier_hegemony
government_has_flag = government_is_celestial

As written in game/common/court_positions/types/00_celestial_court_positions.txt.

Source: game/common/court_positions/types/00_celestial_court_positions.txt, common/court_positions/tasks, common/script_values and the English localisation, Crusader Kings III 1.20.0.3. Salary is the base before the realm-size and cultural-era multipliers.