
Casus belli · Subjugation
…-… Bloc Supremacy War
All Under Heaven…-… Bloc Supremacy War is a casus belli in Crusader Kings III (subjugation). If the attacker wins: The defender … forced to recognize the superiority of the …. If the defender wins: The attacker … forced to recognize the superiority of the …. Declaring it costs prestige. The war goal is worth 1% war score. It needs All Under Heaven. Patch 1.20.0.3, from game/common/casus_belli_types/10_tgp_japan_wars.txt.
Quick answers (3)
- What do you get for winning a …-… Bloc Supremacy War war in CK3?
- The defender … forced to recognize the superiority of the … (patch 1.20.0.3).
- What happens on a white peace?
- The defender will preserve the honor of the ….
- What does the …-… Bloc Supremacy War casus belli cost?
- prestige; the amount depends on the titles, claims and distance, worked out when you declare.
How the war ends
Attacker wins
The defender … forced to recognize the superiority of the ….
White peace
The defender will preserve the honor of the ….
Defender wins
The attacker … forced to recognize the superiority of the ….
If the war becomes invalid
…-… Bloc Supremacy War was invalidated
Who can declare it
The game shows no text of its own for these conditions; the script is below.
Every subjugation war (the group's allowed_for_character) (13 lines of game script)
herders_and_tributary_constraints = yes
pam_personal_pacifism_offensive_war_ban_trigger = yes
tgp_dynastic_cycle_offensive_wars_ban_trigger = yes
tgp_war_ban_all_ministers_trigger = yes
OR = {
NOT = {
government_has_flag = government_is_theocracy
}
AND = {
government_has_flag = government_is_theocracy
has_variable = koh_subjugation_cb_allowed
}
}As written in game/common/casus_belli_groups/00_casus_belli_groups.txt.
Attacker (allowed_for_character) (7 lines of game script)
has_tgp_dlc_trigger = yes
tgp_soryo_or_bushido_trigger = yes
is_house_head = yes
house.house_confederation.leading_house ?= house
any_held_title = {
is_noble_family_title = yes
}As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.
Defender (allowed_against_character) (19 lines of game script)
tgp_soryo_or_bushido_trigger = yes
is_house_head = yes
house.house_confederation.leading_house ?= house
NOR = {
AND = {
exists = scope:attacker.house.house_confederation
house.house_confederation ?= scope:attacker.house.house_confederation
}
any_character_war = {
using_cb = japan_bloc_war_cb
save_temporary_scope_as = war_temp
scope:attacker = {
is_participant_in_war = scope:war_temp
}
}
}
any_held_title = {
is_noble_family_title = yes
}As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.
Cost to declare
Costs prestige. The amount is worked out when you declare (by the titles targeted, claims, distance and more), so the script is shown as written:
Cost (7 lines of game script)
prestige = {
add = {
value = 100
desc = CB_BASE_COST
}
multiply = common_cb_prestige_cost_multiplier
}As written in game/common/casus_belli_types/10_tgp_japan_wars.txt.
Source: game/common/casus_belli_types/10_tgp_japan_wars.txt and the English localisation, Crusader Kings III 1.20.0.3. “The attacker”, “the defender” stand where the game names the character; “…” marks other words it fills in during play.