CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Special building

Torda Salt Mines

+6.5/month Tax+38% Stationed Siege Weapon Effectiveness+20% Holding Taxes+20% Development Growth+2 moreturda_mines_01

The massive salt massifs of Torda have been central to the economy of Transylvania for centuries. The mines and the salt market remains a great source of income for the region.

Levels

LevelCostTimeLeviesGarrisonMain effects
1. Torda Mining Pits485 gold1825 d——+2/month Tax, +15% Stationed Siege Weapon Effectiveness, …
2. Torda Mine725 gold1825 d——+3.5/month Tax, +23% Stationed Siege Weapon Effectiveness, …
3. Large Torda Mine1,100 gold1825 d——+5/month Tax, +30% Stationed Siege Weapon Effectiveness, …
4. Torda Mining Complex1,640 gold1825 d——+6.5/month Tax, +38% Stationed Siege Weapon Effectiveness, …

Level 1: Torda Mining Pits

Province — only if: culture with Cupellation

Key
turda_mines_01
Cost
485 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Crop Rotation

Level 2: Torda Mine

Province — only if: culture with Cupellation

Key
turda_mines_02
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 3: Large Torda Mine

Province — only if: culture with Cupellation

Key
turda_mines_03
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 4: Torda Mining Complex

Province — only if: culture with Cupellation

Key
turda_mines_04
Cost
1,640 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Source: game/common/buildings/00_special_mines.txt, game/common/holdings/00_holdings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.