

Court artifact · Pedestal Item
Shamshir-e Zomorrodnegar
Shamshir-e Zomorrodnegar is an illustrious pedestal item artifact in Crusader Kings III: Court grandeur baseline +3, Renown +0.05/month, Prestige +0.5/month, Piety per Knight +0.03/month, Tyranny Gain -15%, Monthly Piety from Buildings +20% and 1 more. Quality 100 and wealth 100; maximum durability 150, and it does not wear out. Patch 1.20.0.3, from game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt.
Quick answers (2)
- What does Shamshir-e Zomorrodnegar do in CK3?
- Court grandeur baseline +3, Renown +0.05/month, Prestige +0.5/month, Piety per Knight +0.03/month, Tyranny Gain -15%, Monthly Piety from Buildings +20%, Development Growth in Drylands +20% (patch 1.20.0.3).
- How do you get Shamshir-e Zomorrodnegar with the console?
- effect create_artifact_zomorrodnegar_effect = { OWNER = root } — runs the scripted effect that makes it, for the character you play (debug mode).
This emerald-studded sword is said to be the mythical blade of Solomon, used to kill the demon Fulad-zereh.
Effects
- Court grandeur baseline+3
- Renown+0.05/month
- Prestige+0.5/month
- Piety per Knight+0.03/month
- Tyranny Gain-15%
- Monthly Piety from Buildings+20%
- Development Growth in Drylands+20%
History and who has it
- Made before recorded history.
How it is made
The game creates it with the scripted effect create_artifact_zomorrodnegar_effect. In the console (how to open it), this gives it to the character you play:
effect create_artifact_zomorrodnegar_effect = { OWNER = root }Built from the effect's file; not run in the game by us.
Source: game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt, common/modifiers (zomorrodnegar_modifier), common/artifacts/templates (general_unique_template) and the English localisation, Crusader Kings III 1.20.0.3.