CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Court artifact · Pedestal Item

Shamshir-e Zomorrodnegar

IllustriousUnique

Shamshir-e Zomorrodnegar is an illustrious pedestal item artifact in Crusader Kings III: Court grandeur baseline +3, Renown +0.05/month, Prestige +0.5/month, Piety per Knight +0.03/month, Tyranny Gain -15%, Monthly Piety from Buildings +20% and 1 more. Quality 100 and wealth 100; maximum durability 150, and it does not wear out. Patch 1.20.0.3, from game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt.

Quick answers (2)
What does Shamshir-e Zomorrodnegar do in CK3?
Court grandeur baseline +3, Renown +0.05/month, Prestige +0.5/month, Piety per Knight +0.03/month, Tyranny Gain -15%, Monthly Piety from Buildings +20%, Development Growth in Drylands +20% (patch 1.20.0.3).
How do you get Shamshir-e Zomorrodnegar with the console?
effect create_artifact_zomorrodnegar_effect = { OWNER = root } — runs the scripted effect that makes it, for the character you play (debug mode).

This emerald-studded sword is said to be the mythical blade of Solomon, used to kill the demon Fulad-zereh.

Effects

History and who has it

  • Made before recorded history.

How it is made

The game creates it with the scripted effect create_artifact_zomorrodnegar_effect. In the console (how to open it), this gives it to the character you play:

effect create_artifact_zomorrodnegar_effect = { OWNER = root }

Built from the effect's file; not run in the game by us.

Source: game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt, common/modifiers (zomorrodnegar_modifier), common/artifacts/templates (general_unique_template) and the English localisation, Crusader Kings III 1.20.0.3.