

Court artifact · Large Wall Ornament
Holy Banner of Muhammad
Holy Banner of Muhammad is an illustrious large wall ornament artifact in Crusader Kings III: Prestige +0.01/month. Quality 100 and wealth 100; maximum durability 150. At game start it goes to a ruler the game picks — needs The Royal Court. It needs The Royal Court. Patch 1.20.0.3, from game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt.
Quick answers (3)
- What does Holy Banner of Muhammad do in CK3?
- Prestige +0.01/month (patch 1.20.0.3).
- How do you get Holy Banner of Muhammad with the console?
- effect create_artifact_pedestal_islamic_relic_effect_hist = { OWNER = root } — runs the scripted effect that makes it, for the character you play (debug mode).
- What if the owner can't benefit from Holy Banner of Muhammad?
- They get Court grandeur baseline +3 instead.
This is said to be the Holy Banner of Muhammad, a relic from the days of the prophet and a symbol of the entire Muslim faith.
Effects
- Prestige+0.01/month
Also gets random bonuses when it is made, from add_scaled_artifact_modifier_piety_effect, add_scaled_artifact_modifier_grandeur_small_effect, add_scaled_artifact_modifier_devotion_effect — the bigger ones at higher rarity.
For an owner who can't benefit from it
The template gives these instead of the effects above when its “can benefit” check fails:
Who can benefit (can_benefit) (1 line of game script)
islamic_artifact_access_trigger = yes
As written in game/common/artifacts/templates (islam_artifact_template).
Counts as a holy relic for (is_holy_relic) (6 lines of game script)
OR = {
religion = religion:islam_religion
main_rite = {
rite_has_parameter = islamic_syncretic_actor
}
}As written in game/common/artifacts/templates (islam_artifact_template).
History and who has it
- Made before recorded history.
- At game start: a ruler the game picks — needs The Royal Court.
How it is made
The game creates it with the scripted effect create_artifact_pedestal_islamic_relic_effect_hist. In the console (how to open it), this gives it to the character you play:
effect create_artifact_pedestal_islamic_relic_effect_hist = { OWNER = root }Built from the effect's file; not run in the game by us.
Source: game/common/scripted_effects/01_exp1_historical_artifacts_creation_effect.txt, common/modifiers (artifact_placeholder_modifier), common/artifacts/templates (islam_artifact_template) and the English localisation, Crusader Kings III 1.20.0.3.