CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Legitimacy Gain in CK3

38 sources raise Legitimacy Gain and 4 lower it in the game files of patch 1.20.0.3.

legitimacy_gain_mult

The biggest boosts

  1. +30%HideousTrait · Faith with Auspicious Birthright
  2. +30%HunchbackedTrait · Faith with Auspicious Birthright
  3. +30%ScalyTrait · Faith with Auspicious Birthright

What raises Legitimacy Gain (38)

Traits (16)

  • Hideous+30%

    Faith with Auspicious Birthright

    beauty_bad_3 · game/common/traits/00_traits.txt

  • Hunchbacked+30%

    Faith with Auspicious Birthright

    hunchbacked · game/common/traits/00_traits.txt

  • Scaly+30%

    Faith with Auspicious Birthright

    scaly · game/common/traits/00_traits.txt

  • Bleeder+30%

    Faith with Auspicious Birthright

    bleeder · game/common/traits/00_traits.txt

  • Venerated Ancestor+25%

    saint · game/common/traits/00_traits.txt

  • Living Legend+25%

    legend · game/common/traits/00_traits.txt

  • Ugly+20%

    Faith with Auspicious Birthright

    beauty_bad_2 · game/common/traits/00_traits.txt

  • Dwarf+20%

    Faith with Auspicious Birthright

    dwarf · game/common/traits/00_traits.txt

  • Giant+20%

    Faith with Auspicious Birthright

    giant · game/common/traits/00_traits.txt

  • Spindly+20%

    Faith with Auspicious Birthright

    spindly · game/common/traits/00_traits.txt

  • Albino+20%

    Faith with Auspicious Birthright

    albino · game/common/traits/00_traits.txt

  • Wheezing+20%

    Faith with Auspicious Birthright

    wheezing · game/common/traits/00_traits.txt

  • Herald+20%

    herald · game/common/traits/00_traits.txt

  • Club-footed+10%

    Faith with Auspicious Birthright

    clubfooted · game/common/traits/00_traits.txt

  • Lisping+10%

    Faith with Auspicious Birthright

    lisping · game/common/traits/00_traits.txt

  • Stuttering+10%

    Faith with Auspicious Birthright

    stuttering · game/common/traits/00_traits.txt

Lifestyle perks (1)

  • Gravitas+5%

    Not Adventurer government

    writing_history_perk · game/common/lifestyle_perks/00_diplomacy_2_majesty_tree_perks.txt

Tenets (1)

  • Qeddus Meron+5%

    Followers

    tenet_holy_myron · game/common/religion/tenet_types/00_pam_tenets.txt

Holy sites (4)

  • Qufu+10%

    Yanzhou · Followers, while the faith holds it

    qufu · game/common/religion/faith_types/00_faith_types.txt

  • Mount Mani+10%

    Gaeseong · Followers, while the faith holds it

    mani · game/common/religion/faith_types/00_faith_types.txt

  • Qufu+5%

    Yanzhou · Holder of the county

    qufu · game/common/religion/faith_types/00_faith_types.txt

  • Mount Mani+5%

    Gaeseong · Holder of the county

    mani · game/common/religion/faith_types/00_faith_types.txt

Buildings (15)

  • Great Tower of Silence+30%

    Holder

    tower-of-silence · game/common/buildings/00_duchy_capital_buildings.txt

  • Charnel Grounds+20%

    Holder

    Levels 1–3: +10% to +20% (3 levels give it)

    charnel-grounds · game/common/buildings/00_duchy_capital_buildings.txt

  • Burial Site+20%

    Holder

    Levels 1–3: +10% to +20% (3 levels give it)

    burial-site · game/common/buildings/00_duchy_capital_buildings.txt

  • London Bridge+10%

    Holder

    london-bridge · game/common/buildings/00_special_buildings.txt

  • Despots' Palace+10%

    Holder

    despot-palace · game/common/buildings/00_special_buildings.txt

  • Citadel of Thăng Long+10%

    Holder

    citadel-thang-long · game/common/buildings/00_special_buildings.txt

  • Besakih Temple+10%

    Holder

    besakih-temple · game/common/buildings/00_special_buildings.txt

  • St George of Lalibela+10%

    County holder

    beta-giyorgis · game/common/buildings/ccp3_special_buildings.txt

  • Konarak Sun Temple+10%

    County holder

    konark-temple · game/common/buildings/ccp3_special_buildings.txt

  • Lingapura Pyramid+10%

    Holder

    pyramid-lingapura · game/common/buildings/cp8_special_buildings.txt

  • Stone Pagoda of Mireuksa+10%

    Holder

    stone-pagoda · game/common/buildings/cp8_special_buildings.txt

  • Scriptorium+8%

    County holder

    Levels 1–8: +1% to +8% (8 levels give it)

    scriptorium · game/common/buildings/00_temple_buildings.txt

  • Vihara Halls+8%

    County holder

    Levels 1–8: +1% to +8% (8 levels give it)

    vihara-halls · game/common/buildings/temple_citadel_buildings.txt

  • Spice Plantations+5%

    Holder

    Levels 4–8: +1% to +5% (5 levels give it)

    spice-plantation · game/common/buildings/00_standard_economy_buildings.txt

  • Hospices+4%

    Holder

    Levels 5–8: +1% to +4% (4 levels give it)

    hospices · game/common/buildings/00_common_buildings.txt

Dynasty legacies (1)

  • Chakravarti+15%

    Divine Aspirations legacy · Members of the dynasty

    tgp_sea_legacy_5 · game/common/dynasty_perks/08_tgp_dynasty_perks.txt

What lowers Legitimacy Gain (4)

Traits (3)

  • Gallowsbait-25%

    gallowsbait · game/common/traits/00_traits.txt

  • Bastard-10%

    bastard · game/common/traits/00_traits.txt

  • Legitimized Bastard-5%

    legitimized_bastard · game/common/traits/00_traits.txt

Laws (1)

  • Uncrowned-25%

    Coronation Laws · Rulers with this law

    uncrowned · game/common/laws/00_realm_laws.txt

Source: game/common/buildings/00_common_buildings.txt, game/common/buildings/00_duchy_capital_buildings.txt, game/common/buildings/00_special_buildings.txt, game/common/buildings/00_standard_economy_buildings.txt, game/common/buildings/00_temple_buildings.txt, game/common/buildings/ccp3_special_buildings.txt, game/common/buildings/cp8_special_buildings.txt, game/common/buildings/temple_citadel_buildings.txt, game/common/dynasty_perks/08_tgp_dynasty_perks.txt, game/common/laws/00_realm_laws.txt, game/common/lifestyle_perks/00_diplomacy_2_majesty_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt, game/common/religion/tenet_types/00_pam_tenets.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.