CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Cultural Acceptance Gain in CK3

4 sources raise Cultural Acceptance Gain and 2 lower it in the game files of patch 1.20.0.3.

cultural_acceptance_gain_mult

The biggest boosts

  1. +35%EgalitarianCulture pillar · The culture
  2. +25%Culture BlendingCultural tradition · The culture
  3. +25%XenophilicCultural tradition · The culture

What raises Cultural Acceptance Gain (4)

Cultural traditions (3)

  • Culture Blending+25%

    The culture

    tradition_culture_blending · game/common/culture/traditions/00_realm_traditions.txt

  • Xenophilic+25%

    The culture

    tradition_xenophilic · game/common/culture/traditions/00_societal_traditions.txt

  • Malleable Subjects+25%

    The culture

    tradition_fp2_malleable_subjects · game/common/culture/traditions/03_fp2_traditions.txt

Culture pillars (1)

  • Egalitarian+35%

    The culture

    ethos_egalitarian · game/common/culture/pillars/00_ethos.txt

What lowers Cultural Acceptance Gain (2)

Cultural traditions (2)

  • Isolationist-35%

    The culture

    tradition_isolationist · game/common/culture/traditions/00_realm_traditions.txt

  • Ruling Caste-25%

    The culture

    tradition_ruling_caste · game/common/culture/traditions/00_realm_traditions.txt

Source: game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/traditions/03_fp2_traditions.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.