CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Religious Decisions

Select a Patron Saint

Choose a patron saint by whose virtues you shall live

No costBy God Alone

From their heavenly thrones, the saints watch the struggles of mortal rulers and weigh the temper of our souls. Let me choose a patron whose virtue shall shape my path, and whose intercession shall steady my hand before … and men.

Requirements

The lines the game itself shows for this decision's conditions:

  • The Tenet Dulia tenet must be permitted or Core to the Faith
  • Must have Tenet Dulia as a Personal Tenet
Shown to a character when (is_shown) (5 lines of game script)
religion ?= religion:christianity_religion
NOT = {
	has_variable = pam_chose_patron_saint_var
}
has_pam_dlc_trigger = yes

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Can be taken when (is_valid) (14 lines of game script)
piety_level > 0
custom_tooltip = {
	text = pam_determine_patron_saint_decision_dulia_tt
	rite = {
		has_at_least_tenet_status = {
			tenet = tenet_dulia
			status = permitted
		}
	}
}
custom_tooltip = {
	text = pam_determine_patron_saint_decision_personal_tenet_tt
	has_personal_tenet_flag = tenet_dulia_can_select_patron_saint
}

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (34 lines of game script)
set_variable = pam_chose_patron_saint_var
if = {
	limit = {
		scope:peter = yes
	}
	add_character_modifier = pam_patron_saint_peter
}
else_if = {
	limit = {
		scope:paul = yes
	}
	add_character_modifier = pam_patron_saint_paul
}
else_if = {
	limit = {
		scope:john = yes
	}
	add_character_modifier = pam_patron_saint_john
}
else_if = {
	limit = {
		scope:matthew = yes
	}
	add_character_modifier = pam_patron_saint_matthew
}
else_if = {
	limit = {
		scope:mark = yes
	}
	add_character_modifier = pam_patron_saint_mark
}
else = {
	add_character_modifier = pam_patron_saint_luke
}

As written in game/common/decisions/dlc_decisions/pam/pam_decisions.txt.

Source: game/common/decisions/dlc_decisions/pam/pam_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).