
Major decision · Oath Decisions
Prepare the Heir
I have sworn to prepare my heir for the trials to come. My reign has no greater purpose than that which succeeds it. … remain to complete the Oath…
Requirements
The lines the game itself shows for this decision's conditions:
- Still Host of a Coronation
Shown to a character when (is_shown) (4 lines of game script)
highest_held_title_tier >= tier_kingdom has_variable = heir_preparation_oath exists = root.house has_variable = heir_preparation_oath_timer
As written in game/common/decisions/10_ach_oath_decisions.txt.
Can be taken when (is_valid) (31 lines of game script)
primary_heir ?= {
house ?= root.house
age >= 12
calc_true_if = {
amount >= 3
AND = {
diplomacy >= 10
stewardship >= 10
martial >= 10
intrigue >= 10
learning >= 10
}
diplomacy >= 14
stewardship >= 14
martial >= 14
intrigue >= 14
learning >= 14
has_trait = intellect_good
has_trait = beauty_good
has_trait = physique_good
}
}
custom_tooltip = {
text = busy_in_coronation_tooltip
NOT = {
involved_activity ?= {
activity_host = root
has_activity_type = activity_coronation
}
}
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (12 lines of game script)
coronation_oath_success_effect = {
OATH = heir_preparation_oath
}
show_as_tooltip = {
add_character_modifier = oath_heir_preparation
primary_heir ?= {
add_character_modifier = oath_heir_preparation_heir
}
}
hidden_effect = {
remove_variable = heir_preparation_oath_timer
}As written in game/common/decisions/10_ach_oath_decisions.txt.
Source: game/common/decisions/10_ach_oath_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).