
Decision · Decisions
Play with the Monkey
Play with the Monkey
No cost
The monkey is very clever, supposedly a master of chess, and can do all kinds of entertaining tricks. But since she is also sick and therefore cranky, this may not end well.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (1 line of game script)
has_character_modifier = fp3_sickly_monkey_modifier
As written in game/common/decisions/dlc_decisions/fp_3/fp3_minor_decisions.txt.
Can be taken when (is_valid) (1 line of game script)
is_available = yes
As written in game/common/decisions/dlc_decisions/fp_3/fp3_minor_decisions.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (22 lines of game script)
random_list = {
80 = {
desc = you_have_fun.flavor
send_interface_toast = {
type = event_toast_effect_good
title = play_with_monkey.success
left_icon = root
add_stress = medium_stress_loss
}
}
20 = {
desc = you_get_scratched.flavor
send_interface_toast = {
type = event_toast_effect_bad
title = play_with_monkey.failure
left_icon = root
increase_wounds_effect = {
REASON = botched_head_binding
}
}
}
}As written in game/common/decisions/dlc_decisions/fp_3/fp3_minor_decisions.txt.
Source: game/common/decisions/dlc_decisions/fp_3/fp3_minor_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.