
Decision · Religious Decisions
Abandon Secret Faith
Stop practicing your old faith in secret
Abandon Secret Faith is a decision in Crusader Kings III (Religious Decisions). Cooldown: 20 years. Patch 1.20.0.3, from game/common/decisions/10_religious_decisions.txt.
Quick answers (1)
- How long is the cooldown of Abandon Secret Faith?
- 20 years.
All of these secret sermons and whispered prayers are tiring my patience. Meanwhile, I've grown comfortable with my public life in …. Perhaps it's time to lay my old faith to rest once and for all.
Requirements
The game shows no text of its own for these conditions; the script is below.
Shown to a character when (is_shown) (3 lines of game script)
any_secret = {
type = secret_crypto_religionist
}As written in game/common/decisions/10_religious_decisions.txt.
Can be taken when (is_valid) (4 lines of game script)
is_adult = yes
NOT = {
has_trait = zealous
}As written in game/common/decisions/10_religious_decisions.txt.
Effects
- Stop practicing your old faith in secret
Effect (22 lines of game script)
custom_tooltip = abandon_crypto_faith_decision.tt
random_secret = {
type = secret_crypto_religionist
remove_secret = yes
}
create_character_memory = {
type = abandoned_crypto_faith_memory
}
scope:new_memory = {
set_variable = {
name = old_faith_to_reminisce
value = prev.secret_faith
}
}
if = {
limit = {
exists = var:old_faith_to_reminisce
}
}
hidden_effect = {
remove_character_secret_faith = yes
}As written in game/common/decisions/10_religious_decisions.txt.
Source: game/common/decisions/10_religious_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).