CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Special building

The Sar-i Sang Mines

+6.5/month Tax+38% Stationed Siege Weapon Effectiveness+20% Holding Taxes+25% Development Growthsar_i_sang_mines_01

The main source of lapis lazuli in the world, the mines of Sar-i Sang have been active since prehistoric times, and their blue stones could be seen in all the courts of antiquity. Local workers toil here night and day to extract the vaunted blue stones.

Levels

LevelCostTimeLeviesGarrisonMain effects
1. Sar-i Sang Ancient Mine485 gold1825 d——+2/month Tax, +15% Stationed Siege Weapon Effectiveness, …
2. Sar-i Sang Restored Mine725 gold1825 d——+3.5/month Tax, +23% Stationed Siege Weapon Effectiveness, …
3. Expanded Sar-i Sang Mine1,100 gold1825 d——+5/month Tax, +30% Stationed Siege Weapon Effectiveness, …
4. Sar-i Sang Mining Complex1,640 gold1825 d——+6.5/month Tax, +38% Stationed Siege Weapon Effectiveness, …

Level 1: Sar-i Sang Ancient Mine

Province — only if: culture with Cupellation

Key
sar_i_sang_mines_01
Cost
485 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 1
Innovation
Crop Rotation

Level 2: Sar-i Sang Restored Mine

Province — only if: culture with Cupellation

Key
sar_i_sang_mines_02
Cost
725 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 2
Innovation
Manorialism

Level 3: Expanded Sar-i Sang Mine

Province — only if: culture with Cupellation

Key
sar_i_sang_mines_03
Cost
1,100 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 3
Innovation
Windmills

Level 4: Sar-i Sang Mining Complex

Province — only if: culture with Cupellation

Key
sar_i_sang_mines_04
Cost
1,640 gold
Construction
1,825 days (5 yrs)
Needs
castle, city or temple level 4
Innovation
Cranes

Source: game/common/buildings/00_special_mines.txt, game/common/holdings/00_holdings.txt, game/common/script_values/00_building_values.txt and the English localisation, Crusader Kings III 1.20.0.3.