CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase House Opinion in CK3

15 sources raise House Opinion and 3 lower it in the game files of patch 1.20.0.3.

dynasty_house_opinion

In Crusader Kings III, 15 sources raise House Opinion and 3 sources lower it. Biggest raises: Extolled by House +15, Strong Kinship +15, Family Hierarch +10, Tribal Unity +10 and Unity +10. It goes down with Accused of Decadence -15, Disputed Heritage -10 and Antagonistic Succession -10. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +15Extolled by HouseTrait
  2. +15Strong KinshipCultural tradition · Characters of this culture
  3. +10Family HierarchTrait

What raises House Opinion (15)

Traits (2)

Lifestyle perks (1)

  • Honored to Serve+5

    Sōryō government

    honored_to_serve_perk · game/common/lifestyle_perks/00_stewardship_3_duty_tree_perks.txt

Cultural traditions (2)

  • Strong Kinship+15

    Characters of this culture

    tradition_strong_kinship · game/common/culture/traditions/00_maa_traditions.txt

  • Tribal Unity+10

    Characters of this culture

    tradition_tribe_unity · game/common/culture/traditions/00_realm_traditions.txt

Culture pillars (1)

  • Ceremonious+5

    Characters of this culture

    ethos_courtly · game/common/culture/pillars/00_ethos.txt

Holy sites (4)

  • Yangtze+5

    Ezhou · Followers, while the faith holds it

    yangtze · game/common/religion/faith_types/00_faith_types.txt

  • Jumla+5

    Jumla · Followers, while the faith holds it

    jumla · game/common/religion/faith_types/00_faith_types.txt

  • Yangtze+3

    Ezhou · Holder of the county

    yangtze · game/common/religion/faith_types/00_faith_types.txt

  • Jumla+3

    Jumla · Holder of the county

    jumla · game/common/religion/faith_types/00_faith_types.txt

Buildings (2)

Laws (2)

  • Confederate Partition+5

    Succession Laws · Rulers with this law

    confederate_partition_succession_law · game/common/laws/00_succession_laws.txt

  • House Seniority+5

    Succession Laws · Rulers with this law

    single_heir_dynasty_house · game/common/laws/00_succession_laws.txt

Dynasty legacies (1)

  • Unity+10

    Coterie legacy · Members of the dynasty

    fp2_coterie_legacy_3 · game/common/dynasty_perks/03_fp2_dynasty_perks.txt

What lowers House Opinion (3)

Traits (2)

Laws (1)

  • Antagonistic Succession-10

    Succession Laws · Rulers with this law

    clan_antagonistic_partition_succession_law · game/common/laws/00_succession_laws.txt

Source: game/common/buildings/00_special_buildings.txt, game/common/culture/pillars/00_ethos.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/dynasty_perks/03_fp2_dynasty_perks.txt, game/common/laws/00_succession_laws.txt, game/common/lifestyle_perks/00_stewardship_3_duty_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.