
Effect · every source
How to increase Natural Dread in CK3
30 sources raise Natural Dread and 31 lower it in the game files of patch 1.20.0.3.
dread_baseline_addThe biggest boosts
+50Greatest of KhansTrait
+35SadisticTrait
+30Intimidation FocusFocus · Not Adventurer government
What raises Natural Dread (30)
Traits (23)

greatest_of_khans· game/common/traits/00_traits.txt
Sadistic+35
sadistic· game/common/traits/00_traits.txt
Wrathful+20
wrathful· game/common/traits/00_traits.txt




Cannibal+20
cannibal· game/common/traits/00_traits.txt
Arbitrary+15
arbitrary· game/common/traits/00_traits.txt
Albino+15
albino· game/common/traits/00_traits.txt
Berserker+15
berserker· game/common/traits/00_traits.txt

One-Eyed+10
one_eyed· game/common/traits/00_traits.txt




Scaly+10
scaly· game/common/traits/00_traits.txt


intrigue_court_2· game/common/traits/00_traits.txt
despoiler_of_byzantium· game/common/traits/00_traits.txt
Lifestyle perks (1)
serve_the_crown_perk· game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt
Focuses (1)

Not Adventurer government
intrigue_intimidation_focus· game/common/focuses/00_lifestyle_focuses.txt
Cultural traditions (1)

Characters of this culture
tradition_eye_for_an_eye· game/common/culture/traditions/00_societal_traditions.txt
Holy sites (2)
Buildings (1)
Dynasty legacies (1)
Ominous Reputation+15
Guile legacy · Members of the dynasty
guile_legacy_1· game/common/dynasty_perks/00_dynasty_perks.txt
What lowers Natural Dread (31)
Traits (30)

Bloody Flux-50
dysentery· game/common/traits/00_traits.txt
bubonic_plague· game/common/traits/00_traits.txt
Incapable-25
incapable· game/common/traits/00_traits.txt
Holy Fire-25
ergotism· game/common/traits/00_traits.txt
Great Pox-20
great_pox· game/common/traits/00_traits.txt
Leper-20
leper· game/common/traits/00_traits.txt
wounded_3· game/common/traits/00_traits.txt
Sickly-20
sickly· game/common/traits/00_traits.txt
compassionate· game/common/traits/00_traits.txt
wounded_2· game/common/traits/00_traits.txt
Maimed-15
maimed· game/common/traits/00_traits.txt
Cancer-15
cancer· game/common/traits/00_traits.txt
Typhus-15
typhus· game/common/traits/00_traits.txt
Smallpox-15
smallpox· game/common/traits/00_traits.txt
Ill-10
ill· game/common/traits/00_traits.txt
Pneumonia-10
pneumonic· game/common/traits/00_traits.txt
Wounded-10
wounded_1· game/common/traits/00_traits.txt
One-Legged-10
one_legged· game/common/traits/00_traits.txt



Consumption-10
consumption· game/common/traits/00_traits.txt
Blind-10
blind· game/common/traits/00_traits.txt
early_great_pox· game/common/traits/00_traits.txt
lovers_pox· game/common/traits/00_traits.txt



gout_ridden· game/common/traits/00_traits.txt
Measles-5
measles· game/common/traits/00_traits.txt
Cultural traditions (1)

Characters of this culture
tradition_forbearing· game/common/culture/traditions/00_societal_traditions.txt
Source: game/common/buildings/00_special_buildings.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/dynasty_perks/00_dynasty_perks.txt, game/common/focuses/00_lifestyle_focuses.txt, game/common/lifestyle_perks/00_martial_2_authority_tree_perks.txt, game/common/religion/faith_types/00_faith_types.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.