CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Desert Advantage in CK3

9 sources raise Desert Advantage and 0 lower it in the game files of patch 1.20.0.3.

desert_advantage

In Crusader Kings III, 9 sources raise Desert Advantage and 0 sources lower it. Biggest raises: Golden Fort +6, Vengeful +3, Zealous +2, Scourge of the Sands +2 and Scourge of the Sands +2. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +6Golden FortBuilding · County holder
  2. +3VengefulTrait · Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting
  3. +2ZealousTrait · Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting

What raises Desert Advantage (9)

Traits (8)

  • Vengeful+3

    Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting

    vengeful · game/common/traits/00_traits.txt

  • Zealous+2

    Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting

    zealous · game/common/traits/00_traits.txt

  • Scourge of the Sands+2

    desert_warrior · game/common/traits/00_traits.txt

  • Scourge of the Sands+2

    At 33 XP

    desert_warrior · game/common/traits/00_traits.txt

  • Scourge of the Sands+2

    At 66 XP

    desert_warrior · game/common/traits/00_traits.txt

  • Scourge of the Sands+2

    At 100 XP

    desert_warrior · game/common/traits/00_traits.txt

  • Master of the Plains+1

    Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting

    open_terrain_expert · game/common/traits/00_traits.txt

  • Master of Campaigns+1

    Culture with Warriors of the Dry or Mubarizun or Desert Ribats or Bush Hunting

    organizer · game/common/traits/00_traits.txt

Buildings (1)

  • Golden Fort+6

    County holder

    jaisalmer-fort · game/common/buildings/ccp3_special_buildings.txt

Source: game/common/buildings/ccp3_special_buildings.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.