CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Building slot in CK3

6 sources raise Building slot and 0 lower it in the game files of patch 1.20.0.3.

building_slot_add

The biggest boosts

  1. +2Tribal HoldBuilding · Province · government parameter government_is_wanua
  2. +1MagistratesInnovation · Counties of this culture
  3. +1WindmillsInnovation · Counties of this culture

What raises Building slot (6)

Innovations (4)

  • Magistrates+1

    Counties of this culture

    innovation_baliffs · game/common/culture/innovations/00_early_medieval_innovations.txt

  • Windmills+1

    Counties of this culture

    innovation_windmills · game/common/culture/innovations/00_high_medieval_innovations.txt

  • Guilds+1

    Counties of this culture

    innovation_guilds · game/common/culture/innovations/00_high_medieval_innovations.txt

  • Ledger+1

    Counties of this culture

    innovation_ledger · game/common/culture/innovations/00_tribal_innovations.txt

Buildings (2)

  • Tribal Hold+2

    Province · government parameter government_is_wanua

    Levels 1–2: +2 to +2 (2 levels give it)

    tribe · game/common/buildings/00_tribal_buildings.txt

  • Legendary Palace+1

    Province

    legendary-palace · game/common/buildings/00_legendary_buildings.txt

Source: game/common/buildings/00_legendary_buildings.txt, game/common/buildings/00_tribal_buildings.txt, game/common/culture/innovations/00_early_medieval_innovations.txt, game/common/culture/innovations/00_high_medieval_innovations.txt, game/common/culture/innovations/00_tribal_innovations.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.