Culture
Khmu
set_culture khmuCulture ID khmu. set_culture changes the culture of the character you play; change_culture <county id> khmu changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
Hill DwellersRealm+20% Development Growth in Hills
StorytellersSocial-15% Scheme Secrecy, +5% Legend Spread Chance
Added with a DLC
- Rice Cultivators with All Under Heaven
Communal ethos
This culture values the bonds of community above all else, fostering great loyalty and dedication by working together towards common goals.
Characters of this culture
Provinces of this culture
- Herders have a higher County Fertility Growth
Martial custom: Men Only
- Only men can be Commanders and Knights
Other Mon-Khmer cultures
Source: game/common/culture/cultures/00_khmer.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_societal_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.