Culture
Akan
set_culture akanCulture ID akan. set_culture changes the culture of the character you play; change_culture <county id> akan changes a county's. Both need the debug mode (launch option -debug_mode).

Traditions
The traditions this culture starts with, and what each one does.
MatriarchalRealm+10 Opinion of Female Rulers, -10 Opinion of Male Rulers
Mystical AncestorsRitual+10 Dynasty Opinion
ParochialismRealm-5% City Buildings Construction Cost, -5% City Holding Construction Cost, -20 Barons And Minor Landholders Vassal Opinion, -20 Parochial Vassal Opinion, …
Bush HuntingRegional+20% Archer Damage, +25% Supply Limit in Jungle
Egalitarian ethos
Intolerance and isolationism may be the way for others, but this culture recognizes that accepting difference is far better than annihilating it.
Characters of this culture
The culture
Martial custom: Equal
- Both men and women can be Commanders and Knights
Other Akan cultures
Source: game/common/culture/cultures/00_akan.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/culture/traditions/00_ritual_traditions.txt, game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/pillars/00_ethos.txt, game/history/provinces (counties at the start) and the English localisation, Crusader Kings III 1.20.0.3.