Tenet
Gnosis
tenet_gnosticismO divine Wisdom, hidden from the ages, reveal to us the mysteries of the spiritual realm. Free our souls from the prison of matter, that we may ascend to the fullness of light and knowledge. Sed loquimur Dei sapientiam in mysterio, quæ abscondita est, quam praedestinavit Deus ante saecula in gloriam nostram. Gnosis Historical Background
Effects
Other effects
- Giving away Titles relieves Stress
- High-Learning secular Rulers may use the Offer Spiritual Counsel and Demand Chastity Clergy Interactions
- Mystic preserves Spiritual Fulfillment and, at higher levels, grants an additional Personal Tenet
Traits it changes
These traits give extra effects to followers of a faith with this tenet (see each trait's page).
Virtues and sins
Virtues
Sins
Faiths that start with it
Catharism, Bogomilism, Paulicianism, Mandaeism, Gnosticism, Druze, Qarmatianism, Mazdakism
Source: game/common/religion/tenet_types/00_tenet_types.txt and the English localisation, Crusader Kings III 1.20.0.3.