
Pagan · Moism faith
Moism
set_faith moismFaith ID moism. set_faith converts the character you play (not a head of faith); it needs the debug mode (launch option -debug_mode).

Tenets
At the start of the game, from its main rite, Moism.
Doctrines
What the faith starts with: its religion's doctrines, then the faith's and its main rite's own.
Main Doctrines
- Theism
- Polytheist
- View on Gender
- Male Dominated
- Religious Attitude
- Pluralist
- Clerical Tradition
- Theocratic
- Pilgrimage Attitude
- Encouraged
Marriage Doctrines
- Marriage Type
- Concubines
- Divorce
- Always Allowed
- Bastardry
- Legitimization
- Consanguinity
- Cousin Marriage
Crime Doctrines
Clergy Doctrines
- Clerical Function
- Recruitment
- Clerical Gender
- Either
- Clerical Marriage
- Allowed
- Clerical Appointment
- Temporal, Revocable
- Monasticism
- Absent
- Sacraments
- No Sacraments
- Funerary Tradition
- Stoic Burial
- Coronation Tradition
- No Anointment
Holy sites
Nanningeminent
County of Yongzhou
Holder of the county
- Title Creation Cost-5%
Followers, while the faith holds it
- Title Creation Cost-15%
Anlongeminent
County of Yanchuan
Holder of the county
- Knight Effectiveness+5%
Followers, while the faith holds it
- Knight Effectiveness+10%
Muze
Holder of the county
- Learning+1
Followers, while the faith holds it
- Learning+1
- Negate learning penalty+2
Sizhou
Holder of the county
- Monthly Prestige+5%
Followers, while the faith holds it
- Monthly Prestige+10%
Daozhou
Holder of the county
- Development Growth+5%
Followers, while the faith holds it
- Development Growth+10%
Virtues and sins
Traits followers see as virtuous or sinful (from the religion, doctrines and tenets).
Source: game/common/religion/faith_types/00_faith_types.txt, game/common/religion/religion_types/00_moism.txt, game/common/religion/rite_types/02_mainline_rite_types.txt and the English localisation, Crusader Kings III 1.20.0.3.