
Dharmic · Zoroastrianism faith
Khurramism
set_faith khurramismFaith ID khurramism. set_faith converts the character you play (not a head of faith); it needs the debug mode (launch option -debug_mode).

In a world of Light and Darkness, unjust rulers must be overthrown in support of what is good. Through prophets such as Mazdak, Abu Muslim and al-Muqanna, Khurramites believe that the divine is born into humanity, and will one day return to lead them as the Messiah.
Tenets
At the start of the game, from its main rite, Khurramism.
Doctrines
What the faith starts with: its religion's doctrines, then the faith's and its main rite's own.
Main Doctrines
- Theism
- Monotheist
- View on Gender
- Equal
- Religious Attitude
- Pluralist
- Clerical Tradition
- Theocratic
- Pilgrimage Attitude
- Encouraged
- Good and Evil
- Korramdin
Special Doctrines
- Dismantled Priesthood
- Dismantled Priesthood
Marriage Doctrines
- Marriage Type
- Monogamous
- Divorce
- Disallowed
- Bastardry
- No Bastards
- Consanguinity
- Cousin Marriage
Crime Doctrines
Clergy Doctrines
- Clerical Function
- Control
- Clerical Gender
- Either
- Clerical Marriage
- Allowed
- Clerical Appointment
- Temporal, for Life
- Monasticism
- Forbidden
- Sacraments
- No Sacraments
- Funerary Tradition
- Sky Burials
- Coronation Tradition
- No Anointment
Holy sites
Mount Damavandeminent
County of Baduspan
Holder of the county
- Prowess+2
Followers, while the faith holds it
- Prowess per Stress Level+2
Baddeminent
County of Tabriz
Holder of the county
- Martial+1
Followers, while the faith holds it
- Advantage against coreligionists+5
- Supply Duration+20%
Nok Kundi
County of Riqan
Holder of the county
- Building Construction Cost-5%
Followers, while the faith holds it
- Building Construction Cost-10%
- Stewardship+1
Takht-i-Sangin
County of Wakhsh
Holder of the county
- Diplomacy+1
Followers, while the faith holds it
- Diplomacy+1
- Clergy Opinion+5
Adur Gushnasp
County of Urmiya
Holder of the county
- Knight Effectiveness+5%
Followers, while the faith holds it
- Monthly Piety per Knight+1%
Virtues and sins
Traits followers see as virtuous or sinful (from the religion, doctrines and tenets).
Source: game/common/religion/faith_types/00_faith_types.txt, game/common/religion/religion_types/00_zoroastrianism.txt, game/common/religion/rite_types/02_mainline_rite_types.txt and the English localisation, Crusader Kings III 1.20.0.3.