
steal_back_artifact_outcome event IDs
3 events of the steal_back_artifact_outcome namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event steal_back_artifact_outcome.1001) and press Enter. Using the console turns achievements off for that game.
The steal_back_artifact_outcome event namespace has 3 events in Crusader Kings III (0 hidden), from steal_back_artifact_outcome_events.txt; the first with a title is steal_back_artifact_outcome.1001 "Steal Artifact: Success!". Fire one with the console: event steal_back_artifact_outcome.1001. Patch 1.20.0.3.
| Command | |||
|---|---|---|---|
| Steal Artifact: Success! | Character | event steal_back_artifact_outcome.1001 | |
| Steal Artifact: Stolen Artifact! | Character | event steal_back_artifact_outcome.1002 | |
| Steal Artifact: Failure | Character | event steal_back_artifact_outcome.2001 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/scheme_events/steal_back_artifact_scheme/steal_back_artifact_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.