CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

steal_back_artifact_outcome event IDs

3 events of the steal_back_artifact_outcome namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event steal_back_artifact_outcome.1001) and press Enter. Using the console turns achievements off for that game.

The steal_back_artifact_outcome event namespace has 3 events in Crusader Kings III (0 hidden), from steal_back_artifact_outcome_events.txt; the first with a title is steal_back_artifact_outcome.1001 "Steal Artifact: Success!". Fire one with the console: event steal_back_artifact_outcome.1001. Patch 1.20.0.3.

Command
steal_back_artifact_outcome.1001Steal Artifact: Success!Characterevent steal_back_artifact_outcome.1001
steal_back_artifact_outcome.1002Steal Artifact: Stolen Artifact!Characterevent steal_back_artifact_outcome.1002
steal_back_artifact_outcome.2001Steal Artifact: FailureCharacterevent steal_back_artifact_outcome.2001

Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.

Source: game/events/scheme_events/steal_back_artifact_scheme/steal_back_artifact_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.