
mpo_migration_travel_events event IDs
7 events of the mpo_migration_travel_events namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event mpo_migration_travel_events.0001) and press Enter. Using the console turns achievements off for that game.
The mpo_migration_travel_events event namespace has 7 events in Crusader Kings III (0 hidden), from mpo_migration_travel_events.txt; the first with a title is mpo_migration_travel_events.0001 "… 'Gift'". Fire one with the console: event mpo_migration_travel_events.0001. Patch 1.20.0.3.
| Command | |||
|---|---|---|---|
| … 'Gift' | Character | event mpo_migration_travel_events.0001 | |
| An Overbearing Herd | Character | event mpo_migration_travel_events.0010 | |
| Barren Lands | Character | event mpo_migration_travel_events.0020 | |
| Danger: A Blight Upon the Herd | Character | event mpo_migration_travel_events.0030 | |
| The Raging River | Character | event mpo_migration_travel_events.0040 | |
| Love on the Steppe | Character | event mpo_migration_travel_events.0050 | |
| Danger: Wild Hooves | Character | event mpo_migration_travel_events.0060 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/dlc/mpo/mpo_migration_travel_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.