CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

imperial_examination_jay event IDs

6 events of the imperial_examination_jay namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event imperial_examination_jay.0010) and press Enter. Using the console turns achievements off for that game.
Command
imperial_examination_jay.0010A Mind AlikeActivityevent imperial_examination_jay.0010
imperial_examination_jay.0040Foxes in the GardenActivityevent imperial_examination_jay.0040
imperial_examination_jay.0080The FallActivityevent imperial_examination_jay.0080
imperial_examination_jay.0110An Examiner BejeweledActivityevent imperial_examination_jay.0110
imperial_examination_jay.0120The ProdigyActivityevent imperial_examination_jay.0120
imperial_examination_jay.0170Honeyed PraiseActivityevent imperial_examination_jay.0170

Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.

Source: game/events/activities/imperial_examination_activity/imperial_examination_events_jay.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.