
imperial_examination_jay event IDs
6 events of the imperial_examination_jay namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event imperial_examination_jay.0010) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| A Mind Alike | Activity | event imperial_examination_jay.0010 | |
| Foxes in the Garden | Activity | event imperial_examination_jay.0040 | |
| The Fall | Activity | event imperial_examination_jay.0080 | |
| An Examiner Bejeweled | Activity | event imperial_examination_jay.0110 | |
| The Prodigy | Activity | event imperial_examination_jay.0120 | |
| Honeyed Praise | Activity | event imperial_examination_jay.0170 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/activities/imperial_examination_activity/imperial_examination_events_jay.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.