CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

fabricate_hook_outcome event IDs

8 events of the fabricate_hook_outcome namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.

How to use these IDs in the console
  1. In Steam, add -debug_mode to the game's launch options (Properties → General).
  2. In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
  3. Paste the command (event fabricate_hook_outcome.0001) and press Enter. Using the console turns achievements off for that game.
Command
fabricate_hook_outcome.0001Fabricate Hook: A SecretCharacterevent fabricate_hook_outcome.0001
fabricate_hook_outcome.1001Fabricate Hook: A Compromising SituationCharacterevent fabricate_hook_outcome.1001
fabricate_hook_outcome.1002Fabricate Hook: An Incriminating MissiveCharacterevent fabricate_hook_outcome.1002
fabricate_hook_outcome.1003Fabricate Hook: A Daring RescueCharacterevent fabricate_hook_outcome.1003
fabricate_hook_outcome.1004Fabricate Hook: Foul WordsCharacterevent fabricate_hook_outcome.1004
fabricate_hook_outcome.1005Fabricate Hook: Barbaric but EffectiveCharacterevent fabricate_hook_outcome.1005
fabricate_hook_outcome.2001Fabricate Hook: A Devious PloyCharacterevent fabricate_hook_outcome.2001
fabricate_hook_outcome.3001Fabricate Hook: Losing the Upper HandCharacterevent fabricate_hook_outcome.3001

Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.

Source: game/events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.