
culture_notification event IDs
6 events of the culture_notification namespace in Crusader Kings III 1.20.0.3, 2 of them with a title. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event culture_notification.1011) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| culture_notification.0010 | (hidden event) | Character | event culture_notification.0010 |
| culture_notification.0011 | (hidden event) | Character | event culture_notification.0011 |
| culture_notification.1001 | (hidden event) | Character | event culture_notification.1001 |
| The … Hybridization | Character | event culture_notification.1011 | |
| culture_notification.1101 | (hidden event) | Character | event culture_notification.1101 |
| The … Divergence | Character | event culture_notification.1111 |
Each picture is the background the event window shows by default (the event's override_background or its theme; some backgrounds change with the culture or place in play). Hidden events open no window.
Source: game/events/culture_events/culture_notification_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.