
Effect · every source
How to increase Player Heir Opinion in CK3
17 sources raise Player Heir Opinion and 0 lower it in the game files of patch 1.20.0.3.
player_heir_opinionIn Crusader Kings III, 17 sources raise Player Heir Opinion and 0 sources lower it. Biggest raises: Harmonious Succession +40, Friendly Succession +25, Primogeniture +20, Kurultai +20 and Ultimogeniture +20. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest boosts
- +40Harmonious SuccessionLaw · Succession Laws · Rulers with this law
- +25Friendly SuccessionLaw · Succession Laws · Rulers with this law
- +20PrimogenitureLaw · Succession Laws · Rulers with this law
What raises Player Heir Opinion (17)
Laws (17)
Harmonious Succession+40
Succession Laws · Rulers with this law
clan_harmonious_partition_succession_law· game/common/laws/00_succession_laws.txtFriendly Succession+25
Succession Laws · Rulers with this law
clan_friendly_partition_succession_law· game/common/laws/00_succession_laws.txtPrimogeniture+20
Succession Laws · Rulers with this law
single_heir_succession_law· game/common/laws/00_succession_laws.txtKurultai+20
Succession Laws · Rulers with this law
single_heir_succession_kurultai_law· game/common/laws/00_succession_laws.txtUltimogeniture+20
Succession Laws · Rulers with this law
single_heir_succession_law_youngest· game/common/laws/00_succession_laws.txtAppointment Succession+20
Succession Laws · Rulers with this law
appointment_succession_law· game/common/laws/00_succession_laws.txtCelestial Appointment Succession+20
Succession Laws · Rulers with this law
celestial_appointment_succession_law· game/common/laws/00_succession_laws.txtCelestial Commander Succession+20
Succession Laws · Rulers with this law
celestial_military_appointment_succession_law· game/common/laws/00_succession_laws.txtRitsuryō Appointment Succession+20
Succession Laws · Rulers with this law
japanese_appointment_succession_law· game/common/laws/00_succession_laws.txtRitsuryō Military Succession+20
Succession Laws · Rulers with this law
japanese_military_appointment_succession_law· game/common/laws/00_succession_laws.txtMeritocratic Appointment Succession+20
Succession Laws · Rulers with this law
meritocratic_appointment_succession_law· game/common/laws/00_succession_laws.txtMeritocratic Commander Succession+20
Succession Laws · Rulers with this law
meritocratic_military_appointment_succession_law· game/common/laws/00_succession_laws.txtHigh Partition+15
Succession Laws · Rulers with this law
high_partition_succession_law· game/common/laws/00_succession_laws.txtImpassive Succession+15
Succession Laws · Rulers with this law
clan_impassive_partition_succession_law· game/common/laws/00_succession_laws.txtPartition+10
Succession Laws · Rulers with this law
partition_succession_law· game/common/laws/00_succession_laws.txtAntagonistic Succession+10
Succession Laws · Rulers with this law
clan_antagonistic_partition_succession_law· game/common/laws/00_succession_laws.txtCompetitive Succession+10
Succession Laws · Rulers with this law
clan_competitive_partition_succession_law· game/common/laws/00_succession_laws.txt
Source: game/common/laws/00_succession_laws.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.