CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Player Heir Opinion in CK3

17 sources raise Player Heir Opinion and 0 lower it in the game files of patch 1.20.0.3.

player_heir_opinion

In Crusader Kings III, 17 sources raise Player Heir Opinion and 0 sources lower it. Biggest raises: Harmonious Succession +40, Friendly Succession +25, Primogeniture +20, Kurultai +20 and Ultimogeniture +20. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +40Harmonious SuccessionLaw · Succession Laws · Rulers with this law
  2. +25Friendly SuccessionLaw · Succession Laws · Rulers with this law
  3. +20PrimogenitureLaw · Succession Laws · Rulers with this law

What raises Player Heir Opinion (17)

Laws (17)

  • Harmonious Succession+40

    Succession Laws · Rulers with this law

    clan_harmonious_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Friendly Succession+25

    Succession Laws · Rulers with this law

    clan_friendly_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Primogeniture+20

    Succession Laws · Rulers with this law

    single_heir_succession_law · game/common/laws/00_succession_laws.txt

  • Kurultai+20

    Succession Laws · Rulers with this law

    single_heir_succession_kurultai_law · game/common/laws/00_succession_laws.txt

  • Ultimogeniture+20

    Succession Laws · Rulers with this law

    single_heir_succession_law_youngest · game/common/laws/00_succession_laws.txt

  • Appointment Succession+20

    Succession Laws · Rulers with this law

    appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Celestial Appointment Succession+20

    Succession Laws · Rulers with this law

    celestial_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Celestial Commander Succession+20

    Succession Laws · Rulers with this law

    celestial_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Ritsuryō Appointment Succession+20

    Succession Laws · Rulers with this law

    japanese_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Ritsuryō Military Succession+20

    Succession Laws · Rulers with this law

    japanese_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Meritocratic Appointment Succession+20

    Succession Laws · Rulers with this law

    meritocratic_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Meritocratic Commander Succession+20

    Succession Laws · Rulers with this law

    meritocratic_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • High Partition+15

    Succession Laws · Rulers with this law

    high_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Impassive Succession+15

    Succession Laws · Rulers with this law

    clan_impassive_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Partition+10

    Succession Laws · Rulers with this law

    partition_succession_law · game/common/laws/00_succession_laws.txt

  • Antagonistic Succession+10

    Succession Laws · Rulers with this law

    clan_antagonistic_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Competitive Succession+10

    Succession Laws · Rulers with this law

    clan_competitive_partition_succession_law · game/common/laws/00_succession_laws.txt

Source: game/common/laws/00_succession_laws.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.