CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to reduce Enemy hostile scheme success chance max in CK3

5 sources raise Enemy hostile scheme success chance max and 3 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.

enemy_hostile_scheme_success_chance_max_add

The biggest reductions

  1. -40%ConquerorTrait
  2. -20%Theocratic ElectiveLaw · Succession Laws · Rulers with this law
  3. -10%Peccatum OriginaleTenet · Characters holding it as a personal tenet

What lowers Enemy hostile scheme success chance max (3)

Traits (1)

  • Conqueror-40%

    conqueror · game/common/traits/00_traits.txt

Tenets (1)

  • Peccatum Originale-10%

    Characters holding it as a personal tenet

    tenet_original_sin · game/common/religion/tenet_types/00_pam_tenets.txt

Laws (1)

  • Theocratic Elective-20%

    Succession Laws · Rulers with this law

    theocratic_elective_succession_law · game/common/laws/00_succession_laws.txt

What raises Enemy hostile scheme success chance max (5)

Traits (5)

  • Fragile Bones+15%

    At 75 XP

    fragile_bones · game/common/traits/00_traits.txt

  • Fragile Bones+15%

    At 100 XP

    fragile_bones · game/common/traits/00_traits.txt

  • Fragile Bones+10%

    At 25 XP

    fragile_bones · game/common/traits/00_traits.txt

  • Fragile Bones+10%

    At 50 XP

    fragile_bones · game/common/traits/00_traits.txt

  • Fragile Bones+5%

    fragile_bones · game/common/traits/00_traits.txt

Source: game/common/laws/00_succession_laws.txt, game/common/religion/tenet_types/00_pam_tenets.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.