
Effect · every source
How to reduce Enemy hostile scheme success chance max in CK3
5 sources raise Enemy hostile scheme success chance max and 3 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.
enemy_hostile_scheme_success_chance_max_addThe biggest reductions
-40%ConquerorTrait- -20%Theocratic ElectiveLaw · Succession Laws · Rulers with this law
-10%Peccatum OriginaleTenet · Characters holding it as a personal tenet
What lowers Enemy hostile scheme success chance max (3)
Traits (1)

Conqueror-40%
conqueror· game/common/traits/00_traits.txt
Tenets (1)

Characters holding it as a personal tenet
tenet_original_sin· game/common/religion/tenet_types/00_pam_tenets.txt
Laws (1)
Theocratic Elective-20%
Succession Laws · Rulers with this law
theocratic_elective_succession_law· game/common/laws/00_succession_laws.txt
What raises Enemy hostile scheme success chance max (5)
Traits (5)





fragile_bones· game/common/traits/00_traits.txt
Source: game/common/laws/00_succession_laws.txt, game/common/religion/tenet_types/00_pam_tenets.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.