
Effect · every source
How to reduce Enemy hostile scheme success chance growth in CK3
0 sources raise Enemy hostile scheme success chance growth and 3 lower it in the game files of patch 1.20.0.3 — for this one, lower is better.
enemy_hostile_scheme_success_chance_growth_addIn Crusader Kings III, 0 sources raise Enemy hostile scheme success chance growth and 3 sources lower it. Biggest cuts: Conqueror -3%, Theocratic Elective -2% and Historical Character -1%. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest reductions
-3%ConquerorTrait- -2%Theocratic ElectiveLaw · Succession Laws · Rulers with this law
-1%Historical CharacterTrait
What lowers Enemy hostile scheme success chance growth (3)
Traits (2)

Conqueror-3%
conqueror· game/common/traits/00_traits.txt
historical_character· game/common/traits/00_traits.txt
Laws (1)
Theocratic Elective-2%
Succession Laws · Rulers with this law
theocratic_elective_succession_law· game/common/laws/00_succession_laws.txt
Source: game/common/laws/00_succession_laws.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.