CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Effect · every source

How to increase Eligible Child Opinion in CK3

3 sources raise Eligible Child Opinion and 11 lower it in the game files of patch 1.20.0.3.

eligible_child_except_player_heir_opinion

In Crusader Kings III, 3 sources raise Eligible Child Opinion and 11 sources lower it. Biggest raises: Partition +5, Antagonistic Succession +5 and Competitive Succession +5. It goes down with Kurultai -20, House Seniority -15, Primogeniture -5 and 2 more. Patch 1.20.0.3, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.

The biggest boosts

  1. +5PartitionLaw · Succession Laws · Rulers with this law
  2. +5Antagonistic SuccessionLaw · Succession Laws · Rulers with this law
  3. +5Competitive SuccessionLaw · Succession Laws · Rulers with this law

What raises Eligible Child Opinion (3)

Laws (3)

  • Partition+5

    Succession Laws · Rulers with this law

    partition_succession_law · game/common/laws/00_succession_laws.txt

  • Antagonistic Succession+5

    Succession Laws · Rulers with this law

    clan_antagonistic_partition_succession_law · game/common/laws/00_succession_laws.txt

  • Competitive Succession+5

    Succession Laws · Rulers with this law

    clan_competitive_partition_succession_law · game/common/laws/00_succession_laws.txt

What lowers Eligible Child Opinion (11)

Laws (11)

  • Kurultai-20

    Succession Laws · Rulers with this law

    single_heir_succession_kurultai_law · game/common/laws/00_succession_laws.txt

  • House Seniority-15

    Succession Laws · Rulers with this law

    single_heir_dynasty_house · game/common/laws/00_succession_laws.txt

  • Primogeniture-5

    Succession Laws · Rulers with this law

    single_heir_succession_law · game/common/laws/00_succession_laws.txt

  • Ultimogeniture-5

    Succession Laws · Rulers with this law

    single_heir_succession_law_youngest · game/common/laws/00_succession_laws.txt

  • Appointment Succession-5

    Succession Laws · Rulers with this law

    appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Celestial Appointment Succession-5

    Succession Laws · Rulers with this law

    celestial_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Celestial Commander Succession-5

    Succession Laws · Rulers with this law

    celestial_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Ritsuryō Appointment Succession-5

    Succession Laws · Rulers with this law

    japanese_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Ritsuryō Military Succession-5

    Succession Laws · Rulers with this law

    japanese_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Meritocratic Appointment Succession-5

    Succession Laws · Rulers with this law

    meritocratic_appointment_succession_law · game/common/laws/00_succession_laws.txt

  • Meritocratic Commander Succession-5

    Succession Laws · Rulers with this law

    meritocratic_military_appointment_succession_law · game/common/laws/00_succession_laws.txt

Source: game/common/laws/00_succession_laws.txt and the English localisation, Crusader Kings III 1.20.0.3. Building chains are shown once, at their strongest level, with the range over their levels. Effects that come only from events or scale with a script value are not listed.