
Major decision · Major Decisions
Unlock the Journal
At last, I have assembled all of the pieces of the puzzle and it is time I finally discovered what is written in these pages!
Requirements
The lines the game itself shows for this decision's conditions:
- You own the Secret Journal
- You own the Puzzle Key
- You own the Cipher
Shown to a character when (is_shown) (6 lines of game script)
any_owned_story = {
type = story_cycle_mysterious_journal
NOT = {
exists = var:journal_complete_solved
}
}As written in game/common/decisions/04_ep2_decisions.txt.
Can be taken when (is_valid) (22 lines of game script)
custom_tooltip = {
text = you_have_journal_1_tt
any_owned_story = {
type = story_cycle_mysterious_journal
exists = var:mysterious_journal.var:secret_journal
}
}
custom_tooltip = {
text = you_have_journal_2_tt
any_owned_story = {
type = story_cycle_mysterious_journal
exists = var:mysterious_journal.var:secret_puzzle
}
}
custom_tooltip = {
text = you_have_journal_3_tt
any_owned_story = {
type = story_cycle_mysterious_journal
exists = var:mysterious_journal.var:secret_cipher
}
}
is_available_adult = yesAs written in game/common/decisions/04_ep2_decisions.txt.
Effects
- You open the journal
Effect (34 lines of game script)
hidden_effect = {
random_owned_story = {
type = story_cycle_mysterious_journal
var:mysterious_journal = {
save_scope_as = mysterious_journal
}
}
}
duel = {
skill = learning
value = high_skill_rating
50 = {
compare_modifier = {
value = scope:duel_value
multiplier = 0.5
}
custom_tooltip = {
text = open_the_journal_tt
trigger_event = tour_general.5010
}
}
50 = {
compare_modifier = {
value = scope:duel_value
multiplier = -0.5
}
show_as_tooltip = {
add_stress = major_stress_gain
}
hidden_effect = {
trigger_event = tour_general.5000
}
}
}As written in game/common/decisions/04_ep2_decisions.txt.
Source: game/common/decisions/04_ep2_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.