CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Decision · Ruler Objectives Decisions

Unify the Capital Region

No cost

Unifying all peoples in my region is a worthy and just endeavor!

Requirements

The game shows no text of its own for these conditions; the script is below.

Shown to a character when (is_shown) (6 lines of game script)
has_character_flag = opted_into_tutorial_objectives
house ?= {
	NOT = {
		has_house_modifier = ruler_objective_region_conquered_modifier
	}
}

As written in game/common/decisions/tutorial_decisions.txt.

Can be taken when (is_valid) (1 line of game script)
completely_controls_region = custom_ireland

As written in game/common/decisions/tutorial_decisions.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (12 lines of game script)
show_as_tooltip = {
	dynasty = {
		add_dynasty_prestige = 500
	}
	house = {
		add_house_modifier = {
			modifier = ruler_objective_region_conquered_modifier
			years = 100
		}
	}
}
trigger_event = tutorial.1002

As written in game/common/decisions/tutorial_decisions.txt.

Source: game/common/decisions/tutorial_decisions.txt and the English localisation, Crusader Kings III 1.20.0.3.