
Major decision · Major Decisions
Take Stewardship of the Sacred River
With control over all the lands along the Ganges' flow, I have some authority over which rulers are allowed access to the sacred waters and its rituals. It is time to have the … formalize this authority as the protector of holiness itself.
Requirements
The lines the game itself shows for this decision's conditions:
- Your Realm Capital is located in the Custom Ganges Plain Region
Shown to a character when (is_shown) (13 lines of game script)
highest_held_title_tier >= tier_duchy
religion ?= religion:hinduism_religion
trigger_if = {
limit = {
government_has_flag = government_is_mandala
}
capital_province = {
geographical_region = custom_ganges_plain
}
}
NOT = {
has_character_modifier = ruler_of_the_ganges_modifier
}As written in game/common/decisions/80_major_decisions_south_asia.txt.
Can be taken when (is_valid) (32 lines of game script)
completely_controls_region = custom_ganges_plain
custom_description = {
text = capital_province_in_ganges_region
capital_province = {
geographical_region = custom_ganges_plain
}
}
prestige_level >= 3
piety_level >= 1
is_landed = yes
is_adult = yes
is_available = yes
trigger_if = {
limit = {
has_global_variable = ruler_of_ganges
}
custom_description = {
text = capital_province_in_ganges_region
NOR = {
global_var:ruler_of_ganges = {
is_alive = yes
target_is_liege_or_above = root
}
AND = {
global_var:ruler_of_ganges = {
is_alive = yes
}
target_is_liege_or_above = global_var:ruler_of_ganges
}
}
}
}As written in game/common/decisions/80_major_decisions_south_asia.txt.
Effects
The effect has no text of its own in the files; its script is below.
Effect (43 lines of game script)
gain_heroic_legend_seed_tooltip_effect = yes
show_as_tooltip = {
take_stewardship_of_the_sacred_river_effect = yes
}
save_scope_as = ruler_of_ganges
trigger_event = south_asia.0011
add_to_temporary_list = ruler_of_ganges_notification_sent
if = {
limit = {
exists = global_var:ruler_of_ganges
global_var:ruler_of_ganges = {
is_alive = yes
}
}
global_var:ruler_of_ganges = {
trigger_event = {
id = south_asia.0013
days = 3
}
add_to_temporary_list = ruler_of_ganges_notification_sent
}
}
if = {
limit = {
NOT = {
has_global_variable = ruler_of_ganges_notification_sent
}
}
every_independent_ruler = {
limit = {
religion = religion:hinduism_religion
}
trigger_event = {
id = south_asia.0012
days = 3
}
add_to_temporary_list = ruler_of_ganges_notification_sent
}
set_global_variable = {
name = ruler_of_ganges_notification_sent
value = yes
}
}As written in game/common/decisions/80_major_decisions_south_asia.txt.
Source: game/common/decisions/80_major_decisions_south_asia.txt and the English localisation, Crusader Kings III 1.20.0.3. “…” marks words the game fills in at play time (a name, a faith, a title).